Lottery scheduling

Lottery scheduling is a probabilistic scheduling algorithm for processes in an operating system. Processes are each assigned some number of lottery tickets, and the scheduler draws a random ticket to select the next process. The distribution of tickets need not be uniform; granting a process more tickets provides it a relative higher chance of selection. This technique can be used to approximate other scheduling algorithms, such as Shortest job next and Fair-share scheduling.

Lottery scheduling solves the problem of starvation. Giving each process at least one lottery ticket guarantees that it has non-zero probability of being selected at each scheduling operation.

Implementation

Implementations of lottery scheduling should take into consideration that there could be billions of tickets distributed among a large pool of threads. To have an array where each index represents a ticket, and each location contains the thread corresponding to that ticket, may be highly inefficient. Lottery scheduling can be preemptive or non-preemptive.

gollark: Cool regex libraries run in LINEAR TIME™™™.
gollark: No.
gollark: Hmm, slightly less bad perhaps. Which operations are these?
gollark: Doubly linked lists are memory inefficient, slow in operations people actually care about like iteration, and bad for caches.
gollark: .

See also

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