List of Deadlands: Hell on Earth publications

This is a list of the publications released for the Deadlands: Hell on Earth roleplaying game, which is a continuation of Deadlands: The Weird West, both of which were published by Pinnacle Entertainment Group.[1][2] Hell on Earth was originally published using the same custom rules as The Weird West, and has since been republished as Hell on Earth Reloaded, using the Savage Worlds rules.[3]

Core rulebooks and expansions

TitleDescriptionYear
Hell on EarthCore rulebook; moved the setting up a few hundred years from the original Deadlands[4]1998
Wasted WestExpansion of the core rules and additional setting detail1998

Locations

TitleDescriptionYear
Shattered CoastMaps and information on The Great Maze, updated for the Hell on Earth setting1999
Iron OasisRules and information for Junkyard, the largest free city in the Wasted West, as well as rules for aerial combat1999
DenverRules and information for setting adventures in Denver, including details of new villains The Combine and rules for powered armour2001
City O' SinRules and information for setting adventures in Las Vegas, as well as an adventure2001

Character classes

TitleDescriptionYear
BrainburnersExpanded rules for playing Sykers1998
The Last CrusadersExpanded rules for playing Templars1998
Children o' the AtomExpanded rules for playing Doomsayers1998
CyborgsExpanded rules for playing Cyborgs1999
The Junkman ComethExpanded rules for playing Junkers1999
Waste WarriorsExpanded rules for playing Warriors, including new rules for martial arts2000
Spirit WarriorsExpanded rules for playing Toxic Shamans, including updated histories for many Native American tribes2000

Adventures

TitleDescriptionYear
Hell or High WaterThe posse must defend the people of Baton Rouge against first a band of pirates and then a terrible horror from the depths of the bayou1998
Something About a SwordThe posse must battle mutants and rad-priests in a race to find a legendary Templar sword lost somewhere in Wyoming1999
Urban RenewalThe posse are tasked with clearing squatters and mutants from an abandoned building in Junkyard, though all is not what it initially appears2000
The Boise HorrorThe posse find themselves involved in the politics of the Templars, at their headquarters in Boise.2000
The UnityThe conclusion of the primary Hell on Earth storyline.[5]:286 This adventure involves a ghost ship named Unity, the secret of the sand worms, a new appearance of Dr Hellstromme and a glimpse of the planet Banshee, the setting of the third gameplay setting, Deadlands: Lost Colony.2002

Dime Novels

As with Deadlands: The Weird West, these Dime Novels contained a work of short fiction followed by rules for implementing elements from it into an existing game.

TitleDescriptionYear
LeftoversDime Novel #1, Teller and his companions try to make peace between some townies and mutants. Leftovers won the Origins Awards for Best Game-Related Short Work of 1998.[6]1998
Killer ClownsWasteland wanderer Teller and his companions battle through an abandoned amusement part in order to rescue a set of hostages from a road gang1999
InfestationsA second adventure starring Teller1999

Miscellaneous

TitleDescriptionYear
Road WarriorsExpanded rules for vehicle combat as well as detail on various vehicle based organisations such as The Convoy and wheel gangs1998
Toxic TalesNotebook for players to keep notes on their adventures, as well as a set of expanded character sheets1998
Radiation ScreenPackage containing a GM screen and the adventure Apocalypse Now, in which the posse must locate a ghost rock powered nuclear weapon1998
Monsters, Muties 'n' MisfitsA catalogue of monsters and antagonists for use in Wasted West adventures1999

Cardstock Cowboys

Cardstock Cowboys were a line of 3D stand-up figures that could be used for miniature-based combat in Deadlands games, available in a series of themed packs.

TitleDescriptionYear
Starter PackA basic set of standups matching the starting archetypes and common enemies of the main game
Horrors of the Weird WestStandups of all monsters from Monsters, Muties 'n' Misfits
Road WarsVehicle standups for use with the Road Warrior expansion
The CombineStandups of the various forces of The Combine, as introduced in the Denver expansion

Deadlands: Hell on Earth d20

TitleDescriptionPublication Year
Hell on Earth d20adaptation of the original Hell on Earth setting core rulebook for the d20 System ruleset. Requires d20 SRD or Dungeons & Dragons 3rd Edition for complete rules.2002
Horrors of the Wasted WestCatalogue of monsters and antagonists.2002

Deadlands: Hell on Earth Reloaded

TitleDescriptionPublication Year
Hell on Earth ReloadedCore rulebook, containing the complete Savage Worlds ruleset for the Hell on Earth setting. Requires the core Savage Worlds book to play.2012
Hell on Earth Players GuideContains the portions of the core rulebook aimed solely at players, with none of the gamemaster information. Designed as a cheaper product so that players only purchase the information they need.2012
Hell on Earth CompanionContains expanded setting rules for players and game masters, including rules for playing cyborgs, librarians and witches. It also contains an adventure generator and rules for creating survivor settlements.2014
The Worms' TurnA full-length plot campaign for Hell on Earth that takes place after the events of The Unity adventure (which was a Deadlands Classic adventure listed above).2014
gollark: Maybe it was just running a ton of software and some of it had some unpatched security holes (it's a big space station), who knows.
gollark: And yet R2D2 could trivially meddle with the death star.
gollark: I think they just needed something or other to access the physical disk.
gollark: Modern crypto is EXTREMELY hard to break, or it would not be very useful.
gollark: Unlikely.

References

  1. Deadlands: Hell on Earth at Pinnacle Entertainment website
  2. Deadlands: Hell on Earth at DriveThru RPG
  3. Deadlands: Hell on Earth Reloaded at Pinnacle Entertainment website
  4. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 326. ISBN 978-1-907702-58-7.
  5. Shannon Appelcline (2014). Designers & Dragons: The '90s. Evil Hat Productions. ISBN 978-1-61317-084-7.
  6. "Origins Award Winners (1998)". Academy of Adventure Gaming, Arts & Designs. Archived from the original on 2007-10-31.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.