La Chapelle-Haute-Grue

La Chapelle-Haute-Grue is a former commune in the Calvados department in the Normandy region in northwestern France. On 1 January 2016, it was merged into the new commune of Val-de-Vie.[2]

La Chapelle-Haute-Grue
Part of Val-de-Vie
Manoir of Caudemone
Location of La Chapelle-Haute-Grue
La Chapelle-Haute-Grue
La Chapelle-Haute-Grue
Coordinates: 48°58′03″N 0°08′54″E
CountryFrance
RegionNormandy
DepartmentCalvados
ArrondissementLisieux
CantonLivarot
CommuneVal-de-Vie
Area
1
2.92 km2 (1.13 sq mi)
Population
 (2017)[1]
77
  Density26/km2 (68/sq mi)
Time zoneUTC+01:00 (CET)
  Summer (DST)UTC+02:00 (CEST)
Postal code
14140
Elevation70–192 m (230–630 ft)
(avg. 90 m or 300 ft)
1 French Land Register data, which excludes lakes, ponds, glaciers > 1 km2 (0.386 sq mi or 247 acres) and river estuaries.

Population

Historical population
YearPop.±%
196280    
196860−25.0%
197540−33.3%
198241+2.5%
199038−7.3%
199930−21.1%
200845+50.0%
gollark: Most of the high-power stuff like that is task-specific and only really usable for multiplying big matrices by vectors, and such.
gollark: It would be nontrivial to make something render SVGs on so much computing power without ridiculous overhead/waste.
gollark: Well, according to estimates, my brain would require about an exaflop/s of computing power to run.
gollark: > It is similar in concept to SVG (Scalable Vector Graphics) but much simpler. Compared to SVG Tiny, which isn't actually tiny, it does not have features for text, multimedia, interactivity, linking, scripting, animation, XSLT, DOM, combination with raster graphics such as JPEG formatted textures, etc.
gollark: https://github.com/google/iconvg is a similar thing.

See also

References



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