Kurt Squire

Dr. Kurt D. Squire (born July 10, 1972 in Valparaiso, Indiana) is a Professor at The University of California, Irvine, member of the Connected Learning Laboratory, and former Director of the Games, Learning & Society Initiative at the University of Wisconsin-Madison, best known for his research into game design for education. Squire is the recipient of an National Science Foundation (NSF) CAREER grant, as well as grant support from the NSF, National Institutes of Healthy, Department of Education, the MacArthur Foundation, AMD and Gates Foundations, as well as companies such as Microsoft, DeVry, and the Data Recognition Corporation. A big music fan and harmonicaist, he has led many discussions on the drum sound on Jason Isbell's "Be Afraid" and his favorite Daniel Lanois album is Waves of Air.


Kurt Squire
Born
Kurt Squire
Alma materUniversity of Indiana
Known forGame-based learning
Spouse(s)Constance Steinkuehler
Scientific career
FieldsEducation
Game-based learning
InstitutionsUniversity of California, Irvine
Academic advisorsHenry Jenkins

Squire wrote a regular column for Computer Games magazine, and has been interviewed for many periodicals and media outlets, from PBS to wired.com.

Biography

Squire was born as the elder of two children to Walter "Dean" Squire, an accountant, and Susan Elizabeth Nelson, a German language teacher. He attended Portage High School, graduating in 1990, then going on to study at the Western College Program at Miami University.

Education/Teaching Career

He received a B.Phil in Interdisciplinary Studies in 1994 from Miami University, and earned a Ph.D in education in 2004 from Indiana University. He taught at the Knoxville Montessori School and the McGuffey Foundation School between 1994–1996; later he became Research Manager of the Games-to-Teach Project at MIT.

gollark: Please submit your suggestions for people to be on it below.
gollark: I had the great idea of a SC players alignment chart "meme".
gollark: Does it do any targeting or just fire where you look?
gollark: The 3D prints just aren't the same, and also I think the one I printed looks wrong now somehow.
gollark: They're decoratively nice. I'd like to have one again to sit pointlessly in my cube.

References

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