Krusada

Krusada (lit. 'Crusade') is a Philippine reality drama program which as aired on ABS-CBN from December 9, 2010 to February 21, 2013.

Krusada
GenreReality show
Created byABS-CBN Corporation
Developed byABS-CBN News & Current Affairs
Directed byNico Hernandez
JV Noriega
Various
Presented byHosts/Anchors of ABS-CBN News and Current Affairs
Opening theme"Krusada theme" composed by Reev Robledo
Country of originPhilippines
Original language(s)Filipino
No. of episodesn/a
Production
Executive producer(s)Karen Pasion-Namora
Producer(s)Wins Aguilar
Christine Chu
Marnie Giron
Running time45 minutes
Release
Original networkABS-CBN
Picture format480i (SDTV)
Original releaseDecember 9, 2010 (2010-12-09) 
February 21, 2013 (2013-02-21)
Chronology
Preceded byI Survived
Followed byDemandahan
External links
[ABS-CBN Website]

Availability

Krusada is aired every Thursday after Bandila on ABS-CBN. With replays every Saturday 1:30 PM on ABS-CBN News Channel. The program also airs in DZMM TeleRadyo.

gollark: If it had a list of "visible entities" the rendering would be much faster. There isn't one.
gollark: You can't just trust clients.
gollark: ```javascriptconst getEnemy = (x, y) => { for (let i = 0; i < enemies.length; i++) { let other = enemies[i] if (other.x == x && other.y == y) return i } return -1}const getPlayer = (x, y) => { for (let i = 0; i < active_players.length; i++) { if (active_players[i]) { if (players[i].x == x && players[i].y == y) return i } } return -1}const getBonus = (x, y) => { for (let i = 0; i < bonuses.length; i++) { if (x == bonuses[i].x && y == bonuses[i].y) return i } return -1}```
gollark: This is for rendering the area around a player.
gollark: ```javascriptconst renderPlayer = (player) => { let str = "" for (let y = player.y - 5; y <= player.y + 5; y++) { for (let x = player.x - 10; x <= player.x + 10; x++) { let wallCol = getWallColor(x, y) if (x >= WIDTH) { str += wallCol } else if (y >= HEIGHT) { str += wallCol } else if (x < 0) { str += wallCol } else if (y < 0) { str += wallCol } else { let id = getEnemy(x, y) if (id != -1) { str += enemy_icons[enemies[id].id] } else { let id = getPlayer(x, y) if (id != -1) { str += players[id].icon } else { let id = getBonus(x, y) if (id != -1) { str += "?" } else { str += " " } } } } } str += "\n" } return str}```
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