Kobold Quarterly

Kobold Quarterly was a roleplaying game magazine created by Wolfgang Baur and published by Open Design LLC.

Kobold Quarterly
FrequencyQuarterly
PublisherOpen Design/Kobold Press
FounderWolfgang Baur
Year founded2007 (2007)
Final issue
Number
2012 (2012)
#23
CountryUSA

Content

It was published four times a year and focused on the Dungeons & Dragons role-playing game system.[1] The headquarters of the magazine was in Kirkland, WA.[2]

The magazine occupied the gaming market niche once served by the Dungeon and Dragon magazines,[3] and included interviews with game designers as well as supplemental game material. As of 2011, the magazine had three editors, including editor-in-chief Wolfgang Baur.[4]

Publication history

On May 21, 2007 before Paizo Publishing's publication of their final print magazine — Dragon #359 (September 2007) — Wolfgang Baur announced that he was working on a new magazine for gamers, and Open Design soon published the first issue of the 3.5E/d20 magazine Kobold Quarterly (Summer 2007).[5]:332 The first issue of the magazine was published in 2007.[6] The small print run of Kobold Quarterly #1 sold out in September, and Kobold Quarterly #2 (Fall 2007) was printed in full-color and was produced in larger quantities and made available in game stores.[5]:333

Kobold Quarterly #23 (Fall 2012) was produced in October 2012, and on November 16, 2012, Baur announced that he was closing down the magazine.[5]:335 The magazine ended publication with issue #23, Fall 2012.[7]

Reception

The magazine has won multiple ENnie Awards.[8]

gollark: It being slightly better doesn't mean it's not bad.
gollark: The server may select for people who are more willing to discuss controversial topics.
gollark: Which is extra friction, especially if it's because of what someone said in an existing conversation, and you have to make a bunch of judgements like "do I actually need to go there or not".
gollark: They probably *would*, and having them not primarily be from here would probably cause problems.
gollark: No, I mean in terms of it being harder to switch conversations into the alternative server.

References

  1. John Baichtal (3 April 2008). "Kobold Quarterly's Fourth Issue Teems With Promise, Gnomes". WIRED. Retrieved 30 November 2009.
  2. "Complete KOBOLD Guide" (PDF). Warehouse 23. Retrieved 29 November 2015.
  3. John Baichtal (4 January 2008). "Enter the Kobold". WIRED. Retrieved 30 November 2009.
  4. Brian Fitzpatrick (24 March 2011). "Interview: Wolfgang Baur of Kobold Quarterly and Open Design". Game Knight Reviews. Retrieved 3 June 2011.
  5. Shannon Appelcline (2014). Designers & Dragons: The '00s. Evil Hat Productions. ISBN 978-1-61317-087-8.
  6. "The Coming of the Kobold: 2007-Present". RPG Net. Retrieved 27 September 2015.
  7. "Kobold Quarterly Folds, A New Adventure Begins". Archived from the original on 15 February 2014. Retrieved 4 March 2013.
  8. "2009 ENnie Award Winners". Gen Con EN World RPG Awards. Archived from the original on 5 January 2010. Retrieved 30 November 2009.
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