Knights and Magick

Knights and Magick is a role-playing game published by Heritage USA in 1980.

Description

Knights and Magick is a fantasy/medieval miniatures system designed for mass or single combat, in individual battles or large political-economic-military campaigns.[1] The game includes rudimentary role-playing rules, magic spells, and guidelines for use with other RPGs.[1]

Publication history

The Knights and Magick Rules Set was designed by Arnold Hendrick and published by Heritage USA in 1980 as a boxed set containing three 48-page books and a 32-page book, a digest-sized 16-page pamphlet, and a reference sheet.[1]

Reception

Aaron Allston reviewed Knights & Magick in The Space Gamer No. 35.[2] Allston commented that "Overall, I would guardedly recommend Knights & Magick, but not to straight FRP gamers; they would find little of use. Fantasy and historical miniatures gamers will find some innovation and a good deal of resource material."[2]

Lawrence Schick felt that the game was "Designed mainly to sell Heritage miniatures".[1]

Reviews

gollark: `coroutine.yield` is native.
gollark: If you do this I'm boycotting you.
gollark: Wait, it won't even print `>` or something and say the return value?!
gollark: Yes, and `io` is loaded from an API after that.
gollark: Probably `read` itself.

References

  1. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 189. ISBN 0-87975-653-5.
  2. Allston, Aaron (January 1981). "Capsule Reviews". The Space Gamer. Steve Jackson Games (35): 22–23.
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