Kingdoms (LIYW album)

Kingdoms is the fifth studio album by the Christian melodic hardcore band Life in Your Way. The album is split into three parts called "The Kingdom of Man," "The Kingdom of Darkness," and "The Kingdom of God."

Kingdoms
Studio album by
Life In Your Way
Released2011
GenreChristian metal, melodic hardcore, metalcore, post hardcore
Length40:47
LabelKingdom Records/ Come&Live!
ProducerGregory Thomas, Dave Swanson and Life In Your Way
Life In Your Way chronology
Waking Giants
(2007)
Kingdoms
(2011)

Track listing

The Kingdom of Man
No.TitleLength
1."Forever"3:32
2."Blind in Retrospect"3:25
3."Growth In Passion"3:30
4."Forsaken Me" (feat Matt Wentworth of Our Last Night)2:34
The Kingdom of Darkness
No.TitleLength
5."Ruler of the Air" (feat Jake Luhrs of August Burns Red)3:20
6."Take Notes"3:28
7."Swarm"2:45
8."Buried Idols"3:01
The Kingdom of God
No.TitleLength
9."Induction"0:55
10."Who I Am"2:35
11."Like a River"3:35
12."The Healer"3:30
13."Ascension" (feat Guest Vocals by Joel Davis of Ascend the Hill & Guest Percussion by Matt Greiner of August Burns Red)4:37
Total length:40:47

Personnel

Life In Your Way

  • Joshua Kellam – vocals
  • James Allen – vocals, guitar
  • Todd Mackey – vocals, guitar
  • Dave Swanson – vocals, guitar
  • Jeremy Kellam – bass
  • Andrew Nelson – percussion

Additional musicians

  • Gregory Thomas – bass
  • Matt Greiner – percussion
  • Matt Wentworth – guest vocals on "Forsaken Me"
  • Jake Luhrs – guest vocals on "Ruler of the Air"
  • Joel Davis – guest vocals on "Ascension"

Production and Design

  • Produced & engineered by Gregory Thomas, Dave Swanson and Life In Your Way
  • Assistant engineer – Chris Teti
  • Assistant drum producer – Matt Greiner
  • Recorded at Silver Bullet Studios in Burlington, CT
  • Mixed by Matt Wentworth at The Impact Studio in Hollis, NH
  • Mastered by Alan Douches at West West Side Music
  • Art direction/design by Bryan Minear & Life In Your Way
  • Kingdoms concept by The Holy Spirit for Life In Your Way

Crew Vocals[1]

  • David Scribellito, Adam Bult, Nathan Barnard, Joe Di Guglielmo, Steve Powers, Zach Pelletier, Rob Johnson, Christopher Wilson, Ian Cooke, Christian Correa, Josh Peck, Jesse O’Neil, Josh Kurts, Ray Frazier, Zack Merrill, Tim Norman, Mike McKinniss & Benjamin Toalston
gollark: It probably still comes out as higher bitrate since you still have more changing stuff I guess.
gollark: Apparently encoders actually usually reduce quality targets in high movement bits, since you can't notice issues as easily.
gollark: Isn't that more of an encoder parameter than a fundamental thing of that?
gollark: They have perfectly good (maybe) hardware RNGs nowadays.
gollark: Nvidia GPU spec sheets often quote a CUDA core count while AMD mentions "CUs" and such, but either way it bakes down to mostly just a bunch of small parallel ALUs, schedulers and such, and fast memory.

References

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