Killer Kong

Killer Kong is a clone of Donkey Kong written for the ZX Spectrum by Gary Capewell and published by Blaby Computer Games in 1983.[1]

Killer Kong
Developer(s)Gary Capewell[1]
Publisher(s)Blaby Computer Games
Platform(s)ZX Spectrum
Release1983
Genre(s)Plateform

Reception

Screenshot

Crash magazine called Killer Kong "a very fine version with excellent graphics and plenty of screen variation."[2]

In 2011, retrogaming magazine ZX Spectrum Gamer wrote, "Killer Kong might actually be pretty good if it didn't play like a magazine type-in. The movement is really jerky–character square movement instead of pixel precision, and the barrels tend to flicker enough to make things really tricky".[3]

gollark: You need to do SLIGHTLY more arithmetic than that.
gollark: As planned.
gollark: I *do* do stuff like download entire copies of wikipedia and just never deleting unused files, which is probably why.
gollark: The osmarks.tk™ primary server has 1TB of disk space which is somehow half full.
gollark: Have you tried multiplayer lambda calculus?

References

  1. Hague, James. "The Giant List of Classic Game Programmers".
  2. "CRASH 3 - Platform Games", Crash, no. 3, April 1984
  3. sunteam_paul (October 2011). "KILLER KONG". ZX Spectrum Gamer (1): 16–17.


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