KABAL

KABAL is a role-playing game published by Kabal Gaming Systems in 1982.

Description

KABAL is a fantasy role-playing system.[1] The game covers character creation, skills, combat, magic, 70 spells, monsters, and treasure.[1] It includes a player's guide (40 pages), a referee guide (48 pages), and magic spells (36 pages).[1] "KABAL" stands for "Knights And Berserkers And Legerdemain."[1]

Publication history

KABAL was designed by Ernest T. Hams, with a cover by Darlene, and published by Kabal Gaming Systems in 1982 as three digest-sized books (48 pages, 36 pages, and 40 pages), and 12 reference sheets.[1]

Reception

Lawrence Schick called the game a "Lame fantasy system requiring numerous and complex mathematical calculations."[1]

Reviews

  • Fantasy Gamer (Issue 5 - Apr 1984)
gollark: A *CC* client?
gollark: You would have to actually implement SSH on the CC side, so no. Just make it so that CC can send commands.
gollark: Yes, it would be quite easy.
gollark: Too bad, consume bees.
gollark: With some custom code to allow CC to run commands on the actual Linux box.

References

  1. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 188. ISBN 0-87975-653-5.
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