Josh Scherr

Josh Scherr is an American video game writer and designer best known for his work on Uncharted 2: Among Thieves, Uncharted 4: A Thief's End and Uncharted: The Lost Legacy.

Josh Scherr
NationalityAmerican
Alma materUSC School of Cinematic Arts
OccupationWriter, designer
EmployerNaughty Dog (2001–present)
Notable work
Uncharted 2: Among Thieves,
Uncharted 4: A Thief's End,
Uncharted: The Lost Legacy

Career

Josh Scherr received his Master of Fine Arts in Animation from the USC School of Cinematic Arts in 1995.[1] He worked on several films, including Los Gringos (1999) and Dinosaur (2000), before joining Naughty Dog in 2001. He worked as the cinematics animation lead on the Jak and Daxter series (2001–05), and also led the cinematics team for the first three Uncharted games from 2007 to 2011. He supervised and co-wrote the Uncharted comic book, released from 2011–12. He has been a staff writer for Naughty Dog since early 2014, co-writing Uncharted 4: A Thief's End (2016) with Neil Druckmann, and Uncharted: The Lost Legacy (2017) with Shaun Escayg.[1]

Works

Video games

YearGame titleRole
2001Jak and Daxter: The Precursor LegacyCinematic animator[1]
2003Jak IILead cinematic animator[1]
2004Jak 3Lead cinematic animator
2005Jak X: Combat RacingLead cinematic animator
2006DaxterAdditional cut-scene animator
2007Uncharted: Drake's FortuneCo-writer, lead cinematic animator[1]
2009Uncharted 2: Among ThievesCo-writer, lead cinematic animator[1]
2011Uncharted 3: Drake's DeceptionLead cinematic animator[1]
2016Uncharted 4: A Thief's EndCo-writer[2]
2017Uncharted: The Lost LegacyCo-writer[3]
2020 The Last of Us Part II Narrative Designer, Additional writing

Other

YearGame titleRoleNotes
1999Los GringosAnimatorShort film
2000DinosaurAnimatorFilm
2000"Californication"AnimatorMusic video
gollark: Really, all you need is a bunch of JS on the client and a tiny backend which just handles saving reactors.
gollark: It'd be saner to run the designer *client-side*, though.
gollark: It's much *less* crazily complex than C++.
gollark: *does not like C++*
gollark: Probably JS, though.

References

  1. "Josh Scherr". Visual Effects Society. 2015. Retrieved July 9, 2017.
  2. Hanson, Ben (October 8, 2015). "Charting Progress: The History Of Animation At Naughty Dog". Game Informer. GameStop. Retrieved July 9, 2017.
  3. Hanson, Ben (March 17, 2017). "The Biggest Decisions Behind Uncharted: The Lost Legacy". Game Informer. GameStop. Archived from the original on June 17, 2017. Retrieved June 18, 2017.


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