John Peake (game designer)

John Peake is a game designer who has worked primarily on board games.

John Peake
NationalityBritish
OccupationGame designer

Career

In early 1975, John Peake and his school friends – Ian Livingstone and Steve Jackson, who shared a flat in London's Shepherd's Bush with him – decided that they wanted to make games; they chose the name "Games Workshop" for their company because it reflected the fact that they would be crafting their games by hand.[1]:43 Peake was a craftsman and started out making backgammon games with inlaid mahogany and cherry veneer and soon expanded into crafting sets for mancala, nine men's morris, go, tower of Hanoi and other games.[1]:43 To support their newfound games business, Jackson, Livingstone and Peake started publishing a monthly newsletter, Owl and Weasel (1975–1977).[1]:43 In 1976, Peake, who had no interest in the new role-playing game industry, saw that Games Workshop was getting more involved with RPGs and decided to leave the company.[1]:43

gollark: It is actually kind of helpful, though.
gollark: I know German a bit, and also Ancient Greek and Latin a bit.
gollark: How do you actually say "ninja of the clouds" or something though?
gollark: Fascinating.
gollark: Wait, wouldn't "ninja of the clouds" be genitive, not just... accusative plural, or something?

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
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