Jinx (video game)

Jinx is a platform video game developed by British studio HammerHead, Ltd. and published by Sony Computer Entertainment Europe. It was released for the PlayStation on 2003 only released in most parts of Europe. The game was never localized outside of Europe, because of its late release and the launch of the PlayStation 2.

Jinx
Box art
Developer(s)HammerHead, Ltd.
Publisher(s)SCEE
Designer(s)Raoul Barnett
Jason Allen
Programmer(s)Paul Elliott
Kieren Gracie
Platform(s)PlayStation
Release
  • EU: January 31, 2003
Genre(s)3D platform
Mode(s)Single-player

Gameplay

Jinx is a 3D platformer for the PlayStation in the vein of other 3D platformers like Spyro the Dragon. The main character Jinx, a court jester, is tasked with finding and rescuing the royal family he works for since it has been kidnapped by Gripply the Pirate King, leaving the realm into a state of chaos. The player has to traverse various different worlds and locations in pursuit of Gripply, while facing a number of enemies, solving puzzles and collecting items. The graphics are notable for being very colourful.

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gollark: So Nvidia is better because CUDA, and CUDA is better because Nvidia. Of course.
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gollark: (and honestly, GPU computing is kind of a niche use for GPUs)
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