Jenny of the Prairie
Jenny of the Prairie is a video game developed by Rhiannon Software and published by Addison-Wesley for the Commodore 64 in 1983 and Apple IIe in 1984. It was one of the first games featuring female character as the protagonist.[1]
Jenny of the Prairie | |
---|---|
Developer(s) | Rhiannon Software |
Publisher(s) | Addison-Wesley |
Programmer(s) | Ken Hollis |
Artist(s) | Elizabeth Stott Lucy Ewell |
Composer(s) | Elizabeth Stott Lucy Ewell |
Platform(s) | Commodore 64, Apple IIe |
Release | 1983 |
Genre(s) | Adventure |
Mode(s) | Single-player |
Gameplay
Jenny was left behind by her family, lost in the prairie. The player needs to keep her safe, fed and watered as she prepares herself for the coming winter. She can chop wood for a fire, pick flowers, pick wheat, and hunt rabbits for food and for fur to keep warm. She may also attempt to tame a fox. She needs to avoid the mountain lion and rattlesnake; if they get to Jenny it is game over.
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gollark: npmjs™
gollark: Well, yes, I just checked now and my project has 247.
gollark: I would say it was removing the dependencies, but 107 dependencies?
gollark: ... did you run it with no arguments?
References
- Texas Monthly, April 1985, p. 182-184.
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