Iron Lord

Iron Lord is a video game originally developed by Orou Mama and Ivan Jacot for the Atari ST and published by Ubi Soft in 1989. It was ported to the Amiga, Acorn Archimedes, Amstrad CPC, Commodore 64, ZX Spectrum, and MS-DOS.

Iron Lord
Developer(s)Orou Mama
Ivan Jacot
Publisher(s)Ubi Soft
Composer(s)Jeroen Tel [C64]
Platform(s)Atari ST, Acorn Archimedes, Atari ST, Amiga, MS-DOS, Amstrad CPC, Commodore 64, ZX Spectrum
Release1989
Genre(s)Adventure
Mode(s)Single-player

Reception

Computer Gaming World approved of Iron Lord's graphics but criticized its performance and load times, especially as it could not run from a hard drive. The magazine nonetheless concluded that the game was "an above-average combination of adventure, strategy and action gaming".[1] The game was reviewed in 1990 in Dragon #159 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[2]

gollark: I think systemd actually does roughly that, but with targets.
gollark: I mean, yes, I *could* just use a folder of "services" and a folder of "enabled services" and some symlinks, and that *would* probably work.
gollark: Oh, I have a fun idea, I can use SQLite3 for storing data like which services are enabled.
gollark: Obviously this will have to know when a process exits so it can restart it, but people want to be able to stop/start/restart a service.
gollark: I see. So for my thing I suppose I'll just have to have a thread waiting for each process (ugh, but what can you do) and then... hope that if I kill that, `wait` will handle it okay.

References

  1. Greenberg, Allen L. (June 1990). "All That Glitters Is Not Iron / UBI Soft's Iron Lord". Computer Gaming World. p. 62. Retrieved 16 November 2013.
  2. Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (July 1990). "The Role of Computers". Dragon (159): 47–53.


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.