Invasion From Outer Space
Invasion From Outer Space is a 1980 video game designed by Chris Freund for The Software Exchange for the TRS-80 16K Level II microcomputer.
Invasion From Outer Space | |
---|---|
Publisher(s) | The Software Exchange |
Designer(s) | Chris Freund [1] |
Platform(s) | TRS-80 |
Release | 1980 |
Plot summary
Invasion From Outer Space is a game in which the player destroys as many alien ships as possible before losing all available bases.[2]
Reception
Joseph T. Suchar reviewed Invasion From Outer Space (as "Alien Invaders") in The Space Gamer No. 30.[2] Suchar commented that "This game involves no real strategy, but will provide a great deal of excitement and frustration, depending upon your temperament. If you are an arcade game fan, I highly recommend this game."[2]
gollark: This is why I do all my documentation as Markdown.
gollark: Somehow designing the CLI is harder than writing the actual archiver code.
gollark: Discord bots are easy, machine learning is less easy.
gollark: *Do* you think I should actually store the compressed size? It would require either compressing to a temporary file and concatting it on later, or leaving some space in the pre-file-header bit to write it in after it's been compressed.
gollark: I "fixed" it, I just needed to enable single frame mode.
References
- Hague, James. "The Giant List of Classic Programmers".
- Suchar, Joseph T. (August 1980). "Capsule Reviews". The Space Gamer. Steve Jackson Games (30): 28.
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