Invasion From Outer Space

Invasion From Outer Space is a 1980 video game designed by Chris Freund for The Software Exchange for the TRS-80 16K Level II microcomputer.

Invasion From Outer Space
Publisher(s)The Software Exchange
Designer(s)Chris Freund [1]
Platform(s)TRS-80
Release1980

Plot summary

Invasion From Outer Space is a game in which the player destroys as many alien ships as possible before losing all available bases.[2]

Reception

Joseph T. Suchar reviewed Invasion From Outer Space (as "Alien Invaders") in The Space Gamer No. 30.[2] Suchar commented that "This game involves no real strategy, but will provide a great deal of excitement and frustration, depending upon your temperament. If you are an arcade game fan, I highly recommend this game."[2]

gollark: This is why I do all my documentation as Markdown.
gollark: Somehow designing the CLI is harder than writing the actual archiver code.
gollark: Discord bots are easy, machine learning is less easy.
gollark: *Do* you think I should actually store the compressed size? It would require either compressing to a temporary file and concatting it on later, or leaving some space in the pre-file-header bit to write it in after it's been compressed.
gollark: I "fixed" it, I just needed to enable single frame mode.

References

  1. Hague, James. "The Giant List of Classic Programmers".
  2. Suchar, Joseph T. (August 1980). "Capsule Reviews". The Space Gamer. Steve Jackson Games (30): 28.
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