Invasion From Outer Space
Invasion From Outer Space is a 1980 video game designed by Chris Freund for The Software Exchange for the TRS-80 16K Level II microcomputer.
Invasion From Outer Space | |
---|---|
Publisher(s) | The Software Exchange |
Designer(s) | Chris Freund [1] |
Platform(s) | TRS-80 |
Release | 1980 |
Plot summary
Invasion From Outer Space is a game in which the player destroys as many alien ships as possible before losing all available bases.[2]
Reception
Joseph T. Suchar reviewed Invasion From Outer Space (as "Alien Invaders") in The Space Gamer No. 30.[2] Suchar commented that "This game involves no real strategy, but will provide a great deal of excitement and frustration, depending upon your temperament. If you are an arcade game fan, I highly recommend this game."[2]
gollark: Yes, iff I am the maximum rank, above all others, and cannot be removed from it or made not highest in any way.
gollark: It's not a statement about intelligence - as far as I can tell most people have no idea how the fairly interesting technology driving this sort of thing (and basically everything *else* in computing) actually works, don't particularly care, and resist being told about it.↓ below person: this is relevant information which people considering buying it should probably know, so that they can use their money effectively
gollark: No, I mean the predictive text probably will get better at some point because of this sort of thing, and then I suppose you'll just ignore it and assume it magically gets better by magic.
gollark: This is also possible.
gollark: Oh, *you will*.
References
- Hague, James. "The Giant List of Classic Programmers".
- Suchar, Joseph T. (August 1980). "Capsule Reviews". The Space Gamer. Steve Jackson Games (30): 28.
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