Invasion From Outer Space

Invasion From Outer Space is a 1980 video game designed by Chris Freund for The Software Exchange for the TRS-80 16K Level II microcomputer.

Invasion From Outer Space
Publisher(s)The Software Exchange
Designer(s)Chris Freund [1]
Platform(s)TRS-80
Release1980

Plot summary

Invasion From Outer Space is a game in which the player destroys as many alien ships as possible before losing all available bases.[2]

Reception

Joseph T. Suchar reviewed Invasion From Outer Space (as "Alien Invaders") in The Space Gamer No. 30.[2] Suchar commented that "This game involves no real strategy, but will provide a great deal of excitement and frustration, depending upon your temperament. If you are an arcade game fan, I highly recommend this game."[2]

gollark: Yes, iff I am the maximum rank, above all others, and cannot be removed from it or made not highest in any way.
gollark: It's not a statement about intelligence - as far as I can tell most people have no idea how the fairly interesting technology driving this sort of thing (and basically everything *else* in computing) actually works, don't particularly care, and resist being told about it.↓ below person: this is relevant information which people considering buying it should probably know, so that they can use their money effectively
gollark: No, I mean the predictive text probably will get better at some point because of this sort of thing, and then I suppose you'll just ignore it and assume it magically gets better by magic.
gollark: This is also possible.
gollark: Oh, *you will*.

References

  1. Hague, James. "The Giant List of Classic Programmers".
  2. Suchar, Joseph T. (August 1980). "Capsule Reviews". The Space Gamer. Steve Jackson Games (30): 28.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.