Incentive Software
Incentive Software Ltd. was a British video game developer and publisher founded by Ian Andrew in 1983.[1] Programmers included Sean Ellis, Stephen Northcott and Ian's brother Chris Andrew. Later games were based on the company's Freescape rendering engine. The company was renamed Dimension International as it moved into the VR field with its next-generation Superscape VRT engine,[2][3] then later changed name again to Superscape.[4]
Industry | Video games |
---|---|
Successor | Superscape |
Founded | 1983 |
Founder | Ian Andrew |
Headquarters | , |
List of titles
The following games were published and/or developed by Incentive Software:
Year | Title | Platform | |||||||
---|---|---|---|---|---|---|---|---|---|
Amiga | Atari ST | Amstrad CPC | Commodore 64 | IBM PC compatible | ZX Spectrum | BBC/Electron | Dragon 32 | ||
1983 | Splat! | No | No | Yes | Yes | No | Yes[5] | No | No |
1984 | Millionaire | No | No | Yes | No | No | Yes | Yes | No |
1984 | Confuzion | No | No | Yes | Yes | No | Yes | Yes | No |
1984 | Back Track | No | No | No | No | No | No | No | Yes |
1985 | Moon Cresta | No | No | Yes | Yes | No | Yes | Yes[6] | Yes |
1985 | Eddie Steady Go! | No | No | No | No | No | No | No | Yes |
1986 | The Ket Trilogy [7] | No | No | Yes | Yes | No | Yes | Yes | Yes |
1986 | The Graphic Adventure Creator | No | No | Yes | Yes | No | Yes | Yes[8] | No |
1986 | Winter Wonderland | No | No | Yes | Yes | No | Yes | Yes[6] | No |
1986 | Dragon's Tooth | No | No | No | No | No | No | Yes[6] | No |
1986 | The Legend of the Apache Gold | No | No | Yes | Yes | No | Yes | No | No |
1987 | Driller [9] | Yes | Yes | Yes | Yes | Yes | Yes | No | No |
1987 | Karyssia: Queen of Diamonds | No | No | No | No | No | Yes | No | No |
1988 | The ST Adventure Creator | No | Yes | No | No | No | No | No | No |
1988 | Dark Side | Yes | Yes | Yes | Yes | Yes | Yes | No | No |
1988 | Total Eclipse | Yes | Yes | Yes | Yes | Yes | Yes | No | No |
1990 | Castle Master | Yes [10] | Yes | Yes | Yes | Yes | Yes | No | No |
1990 | Castle Master II: The Crypt | Yes | Yes | Yes | Yes | Yes | Yes | No | No |
1990 | Total Eclipse II: The Sphinx Jinx | No | No | Yes | Yes | No | Yes | No | No |
1991 | 3D Construction Kit[11] | Yes | Yes | Yes | Yes | Yes | Yes | No | No |
1992 | 3D Construction Kit II[12] | Yes | Yes | No | No | Yes | No | No | No |
gollark: textutils.unserialise is vulnerable to a trivial denial of service attack.
gollark: I was working on a format for serialization of basically everything (functions, including upvalues, and recursive tables), but it didn't really work properly.
gollark: Neat.
gollark: textutils.serialise doesn't like them. That does allow you to crash poorly programmed modem spies.
gollark: It does let you send recursive tables which is a weird quirk.
References
- Incentive Software's first game Splat was released in 1983, and reviewed in Crash Magazine Issue 1, 1984, page 89-90.
- http://www.infomaniacs.com/VR/VR-Virtually-Here.htm
- http://www.cgw.com/Publications/CGW/2000/Volume-23-Issue-1-January-2000-/A-Star-Studded-Site.aspx
- http://www.hotel-online.com/News/PressReleases1999_1st/Mar99_WestinTokyo.html
- This version was later ported to the Sam Coupe with enhanced graphics and sound.
- There is a version for the BBC Micro but not the Acorn Electron
- Contained Mountains of Ket, Temple of Vran and The Final Mission
- Released as text-only The Adventure Creator for the Acorn Electron
- Released as Space Station Oblivion in the United States
- Amiga version has some differences in maps and enigmas compared to the 8 bit version (C64, ZX Spectrum, CPC Amstrad)
- Released as Virtual Reality Studio in the United States
- Released as Virtual Reality Studio II in the United States
External links
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