I packed my bag

I packed my bag is a memory game often played as a car game. In the traditional version of the game, one person says "I packed my bag and in it I put...", and names any object. The next person then says "I packed my bag and in it I put...", followed by the original suggestion, and adding their own. The game continues with more objects being added, and a player is disqualified if they forget one of the previously occurring items or can not think of a new item to add to the bag. The game continues until all but the winner has been disqualified.[1]

A typical list after five turns might be something like: "I packed my bag and in it I put a book, a toothbrush, a towel, my pet mouse Herman and a bar of chocolate."[2]

Variants

A common variation of the game is that the items listed must be in alphabetical order, so the first person would need to choose an object beginning with A, the second person's object would begin with B, and so on.[3] Alternatively, objects can be named in any alphabetical order, but without repeating an earlier starting letter.[4]

Other variations involve using a scenario other than packing the bag. For example, "I went to the zoo and saw..." following the same rules as either of the above variants.

gollark: There are many, many more possible gods than there are religions.
gollark: Well, the standard pascal's wager objection applies here probably.
gollark: It might be instrumentally rational but it can also lead to apioformic problems.
gollark: Is this one of those things where you feel obligated to "believe" due to social pressures, but don't actually believe the religion strongly and want to avoid reminders of that?
gollark: Not ææææææ I must never mention religion.

References

  1. Brandreth, Gyles. Everyman's word games. Dent. ISBN 0460047116.
  2. Jack McGuire (1990). Hopscotch, Hangman, Hot Potato, & Ha Ha Ha: A Rulebook of Children's Games. Simon & Schuster. p. 68. ISBN 0671763326.
  3. Cohen, Vicki; Cowen, John (2007). Literacy for Children in an Information Age: Teaching Reading, Writing, and Thinking. p. 334. ISBN 0534611192.
  4. Parlett, David. The Penguin book of word games. Penguin Books. p. 53. ISBN 0140056866.
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