ISCO (videogame developer)

ISCO (イスコ), short for "Intelligent System Corporation" was a video game developer company, with many of its games subcontracted down to other developers.[1]

Games developed

Genesis

Game Gear

  • Side Pocket (for Data East; subcontracted to Opera House; 1994)

Saturn

  • マイ・ベスト・フレンズ (My Best Friends: St. Andrew Jogakuin Hen (for Atlus; 1996)?)
  • Game-Ware 3 Gou (ピピットボーイの大冒険3) (for General Entertainment; 1996)
  • AI Igo (for ASCII Something Good; 1997)
  • Game-Ware 4 Gou (窓拭き職人ゴンドラ君) (for General Entertainment; 1997)
  • GW4(ピピットボーイの大冒険4) (page says Game-Ware 4 Gou, picture shows Game-Ware 5 Gou)
  • Deep Fear ("ムービー" (video production?) and PAL conversion) (for Sega; 1998)

Windows, Unknown Publisher

  • 映画監督物語 (simulation game) (KSS?)
  • お父さんのための競馬2 (simulation game)
  • お父さんのための競馬 (simulation game)

Arcade

  • ピザストーリー (year unknown; genre ETC)
gollark: F# is quite cool but the .NET runtime is annoying. Haskell is completely æ.
gollark: There aren't any which are reasonably fast, expressive, actually incorporate modern features, and have usable ecosystems.
gollark: I'm actually dissatisfied with all programming languages in different amounts.
gollark: (praise be 🦀 🦀 🦀)
gollark: Discord has apparently moved to Rust for some critical things.

References

  1. "ISCO Homepage 2001". isco-inc.co.jp. Retrieved 2019-01-19.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.