IPOP

IPOP (IP-Over-P2P) is an open-source user-centric software virtual network allowing end users to define and create their own virtual private networks (VPNs). IPOP virtual networks provide end-to-end tunneling of IP or Ethernet over “TinCan” links setup and managed through a control API to create various software-defined VPN overlays.[1]

IPOP
Original author(s)Renato Figueiredo
Repository
Written inPython, C, Bash
TypeVPN
LicenseMIT License
Websiteipop-project.org

History

IPOP started as a research project at the University of Florida in 2006. In its first-generation design and implementation, IPOP was built atop structured P2P links managed by the C# Brunet library. In its first design, IPOP relied on Brunet’s structured P2P overlay network for peer-to-peer messaging, notifications, NAT traversal, and IP tunneling. The Brunet-based IPOP is still available as open-source code; however, IPOP’s architecture and implementation have evolved.

Starting September 2013, the project has been funded by the National Science Foundation under the SI2 (Software Infrastructure for Sustained Innovation) program to enable it as open-source “scientific software element” for research in cloud computing. The second-generation design of IPOP incorporates standards (XMPP, STUN, TURN) and libraries (libjingle) that have evolved since the project’s beginning to create P2P tunnels – which we refer to as TinCan links. The current TinCan-based IPOP implementation is based on modules written in C/C++ that leverage libjingle to create TinCan links, and exposing a set of APIs to controller modules that manage the setup, creation and management of TinCan links. For enhanced modularity, the controller module runs as a separate process from the C/C++ module that implements TinCan links and communicate through a JSON-based RPC system; thus the controller can be written in other languages such as Python.[2]

gollark: osmarks.tk™ actually runs off one postgres server and a ton of random SQLite databases.
gollark: That sounds like a lot. Probably you would just use an existing database server of some kind.
gollark: Trillion-row DBs? Wow.
gollark: I'm assuming you are jokinating™ to go along with what he says™.
gollark: The "language not as advertised" issue on vlang's github is quite funny.

See also

References

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