Honoka (given name)
Honoka (written: 穂花, 穂香, 帆乃香, 穂之香 or ほの花) is a feminine Japanese given name. Notable people with the name include:
- Honoka (穂花, born 1982), Japanese television personality, writer and AV actress
- Honoka Hashimoto (橋本 帆乃香, born 1998), Japanese table tennis player
- Honoka Hayashi (林 穂之香, born 1998), Japanese women's footballer
- Honoka Inoue (井上 ほの花, born 1998), Japanese voice actress and singer
- Honoka Sasaki (佐々木 穂香), Japanese curler
- Honoka Yahagi (矢作 穂香, born 1997), Japanese actress, fashion model and voice actress
Gender | Female |
---|---|
Origin | |
Word/name | Japanese |
Meaning | Different meanings depending on the kanji used |
Fictional characters
- Honoka (ほのか), a character in the Dead or Alive video game series
- Honoka Iwasaki (岩崎 ほのか), a character in the manga series Lucky Star
- Honoka Kawai (河合 ほのか), a character in the anime series The Girl Who Leapt Through Space
- Honoka Konoe (近衛 帆乃香), a character in the manga series UQ Holder!
- Honoka Kōsaka (高坂 穂乃果), protagonist of the idol franchise Love Live!
- Honoka Kurosaki (黒崎 ほのか), a character in the manga series Yama no Susume
- Honoka Maki (牧 穂乃香), a character in the anime series Kiznaiver
- Honoka Matsubara (松原 穂乃花), a character in the manga series Kin-iro Mosaic
- Honoka Mitsui (光井 ほのか), a character in the light novel series The Irregular at Magic High School
- Honoka Sakurai (桜井 萌果), a character in the manga series Suzuka
- Honoka Sawada (沢田 ほのか), protagonist of the manga series Chibi Devi!
- Honoka Takamiya (多華宮 仄), protagonist of the manga series Witchcraft Works
- Honoka Tamarai (玉来 ほのか), a character in the manga series ReLIFE
- Honoka Uehara (上原 穂香), a character in the visual novel True Tears
- Honoka Yukishiro (雪城 ほのか), co-protagonist of the anime series Futari wa Pretty Cure
gollark: Latency probably wouldn't be *awful* if it ran on the same device as the Minecraft world, but it would probably still be a bit slow.
gollark: Wait, no, you already said something about "while event.pull()" or something being bad, never mind. I can't think of alternatives other than having the data reader thing only send data when it gets a message requesting it, or bringing in an HTTP server or something to store everything, but those would also both not be efficient.
gollark: Ah. Hmm. Make it pull from the queue a bit faster than the other end sends messages?
gollark: You would still get a massive backlog if you didn't read it at the same speed it was sent, but you could use the linked cards to send it directly/only to the one computer which needs it really fast.
gollark: You would still have to spam and read messages very fast, but it wouldn't affect anything else.
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