Hobby Computer Club

The Hobby Computer Club (HCC) is a Dutch computer club, now based in Haarlem, the Netherlands. It was established on April 27, 1977 by a small group of people near the town of Leiden. It grew to become a nationally significant club of over 200,000 members in 2003.[1]

Initial HCC logo (1973)
Current HCC logo (2011)

History

The HCC was inspired by the Amateur Computer Club founded in 1973 by Mike Lord. Dick Barnhoorn became a member of the ACC and after a few years started the HCC in the Netherlands and Belgium (for Dutch/Flemish speakers). In the beginning letters were sent to popular electronics and IT magazines. The initial logo of HCC was an adapted copy of the ACC logo. The first HCC meeting was in a building of the Delft University of Technology, at that moment the HCC had 12 members.

A small stenciled, A5 size, newsletter was published bimonthly called HCCN (HCC Nieuwsbrief) similar to ACCN (ACC Newsletter). After participating in a large event for technical hobbies in April 1978 membership increased from 200 to over 1000. Soon the HCC had branches in every part of the Netherlands, and through the years the HCC grew to more than 200,000 members. The small newsletter turned into a monthly computer magazine called Computer!Totaal. The HCC now also offers a free Internet service to its members, as well as free technical assistance with computer problems.[2]

For many decades a big exhibition called the "HCC dagen" (HCC Days) was held in Jaarbeurs in Utrecht with thousands of attendees. A tradition started in 1977, for showing off the member's activities and giving commercial parties an opportunity to demonstrate new products and sell equipment and software. It was interrupted in 2010 because the commercial parties lost interest as internet was becoming their main sales platform. In 2011 HCC organised a similar event on a much smaller scale than before, HCC!digital.[3]

gollark: It's hard to make things which are good at *both* of those, and you would deal with twice the heat in one place.
gollark: CPUs have to execute x86 (or ARM or other things, but generally a documented, known instruction set) very fast sequentially, GPUs can execute basically whatever they want as long as it can be generated from one of the standard ways to interface with them, and do it in a massively parallel way.
gollark: It's not very efficient to have one thing do both because being specialized means they can make specific optimizations.
gollark: But they're not as good because thermal constraints and no ability to swap the bits separately.
gollark: I mean, you have CPUs with built-in integrated graphics.

See also

References

  1. Bogaard, Adrienne van den; Lintsen, Harry; Veraart, Frank; Wit, Onno de (2008), De eeuw van de computer: De geschiedenis van de informatietechnologie in Nederland (in Dutch), Kluwer, p. 171, ISBN 9789013060072
  2. "HCC website" (in Dutch). Archived from the original on 2 June 2011. Retrieved 17 February 2014.
  3. "HCC!digital website" (in Dutch). Archived from the original on 1 December 2015. Retrieved 17 February 2014.
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