Hiroyuki Kimura

Hiroyuki Kimura (木村 浩之, Kimura Hiroyuki, born June 1, 1965 in Ishikawa Prefecture) is a Japanese video game director and producer who works for Nintendo.[1] Kimura joined the company as a trainee in 1988, and designed the characters of Super Mario Bros. 3.[2] After that, he was originally assigned to Gunpei Yokoi and the Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was transferred to Shigeru Miyamoto and the Nintendo EAD group.[1][3]

Hiroyuki Kimura
木村 浩之
Born (1965-06-01) June 1, 1965
Occupationvideo game designer, director and producer
EmployerNintendo (1988–present)
Notable work
Metroid
Super Mario
Pikmin
TitleManager at Nintendo EAD (2003-2015)
Manager at Nintendo EPD Production Group No. 10 (2015-present)

He is also the manager of Nintendo's Entertainment Planning & Development (EPD) Group No. 10, which oversees the Super Mario 2D games and the Pikmin franchise.

Works

gollark: How do you calculate the hash rate of watts per hour?
gollark: To be precise, 5Wu/cm^-3 (5 watt-uselessnesses per centimeter^-3)
gollark: Well, it sort of is, but a useless and nonsensical one.
gollark: W/h isn't an actual unit.
gollark: Intel Integrated Radeon™ Dedicated Graphics

References


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