Hiroyuki Kimura

Hiroyuki Kimura (木村 浩之, Kimura Hiroyuki, born June 1, 1965 in Ishikawa Prefecture) is a Japanese video game director and producer who works for Nintendo.[1] Kimura joined the company as a trainee in 1988, and designed the characters of Super Mario Bros. 3.[2] After that, he was originally assigned to Gunpei Yokoi and the Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was transferred to Shigeru Miyamoto and the Nintendo EAD group.[1][3]

Hiroyuki Kimura
木村 浩之
Born (1965-06-01) June 1, 1965
Occupationvideo game designer, director and producer
EmployerNintendo (1988–present)
Notable work
Metroid
Super Mario
Pikmin
TitleManager at Nintendo EAD (2003-2015)
Manager at Nintendo EPD Production Group No. 10 (2015-present)

He is also the manager of Nintendo's Entertainment Planning & Development (EPD) Group No. 10, which oversees the Super Mario 2D games and the Pikmin franchise.

Works

gollark: I don't have one of those, but yes.
gollark: It has a WiFi card, obviously, which has yet another computer in it for running... whatever WiFi cards do...
gollark: Graphics Microcontroller and HEVC Microcontroller, they're a weird implementation detail of recent Intel GPUs.
gollark: That is of course not all.
gollark: Consider my laptop: as well as the actual "computer" composed of the main CPU cores and RAM and whatever, the main CPU die also contains at least four other independent computers: the Intel Management Engine, the GuC and HuC on the GPU, and I think a processor which runs power management.

References


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