HipSoft

HipSoft is a Redmond, Washington-based developer of casual video games founded in 2002 by three of the original founders of Monolith Productions: Brian Goble, Garrett Price, and Bryan Bouwman. HipSoft has made over a dozen games, many of which have become popular in the casual gaming industry.[1] Its games have been translated into many different languages and are distributed and sold worldwide through websites and retail outlets. All of the games are available for Windows and most for Mac OS X, and are being developed by partner companies for the Nintendo DS, mobile phones and other platforms.

HipSoft
Private
IndustryVideo games
FoundedRedmond, Washington, U.S. (2002 (2002))
Headquarters,
Key people
  • Garrett Price
  • Brian Goble
  • Bryan Bouwman
  • Kevin Kilstrom
ProductsCasual games
Number of employees
5
Websitewww.hipsoft.com

The company's casual game Build-A-Lot has been rated 4.5 out of 5 stars[2] and "E" for "Everyone".[3]

Awards and nominations

  • RealArcade Developer Contest (Digby's Donuts)
  • RealArcade Word Game of the Year (Flip Words)
  • Big Fish Games Action/Arcade Game of the Year (Build-a-lot)[4]
  • RealArcade Strategy Game of the Year (Build-a-lot)[5]
  • Interactive Achievement Awards Nomination for 2008 Downloadable Game of the Year (Build-a-lot)
gollark: Lua has many advantages:- some amount of libraries- cool things like first-class environments, metatables- bindings for most programming languages- performant- exists
gollark: If I do add scripting for some insane reason it'll just be bound Lua or something.
gollark: Oh yes, I UTTERLY trust Github with private data.
gollark: Technically if I wanted "notepad but over the internet and revision history" this would be much easier and done by now, but no.
gollark: That's definitely one of the more wrong ideas I've seen.

References

  1. "Build-A-Lot". Casual Game. Hipsoft. 2009-04-01. Retrieved 2009-04-15.
  2. "Build-A-Lot". Casual Game. Hipsoft. 2008-04-03. Retrieved 2009-04-15.
  3. "Build-A-Lot". Casual Game. Hipsoft. 2009-04-01. Retrieved 2008-04-03.
  4. "Build-a-lot". bigfishgames.com. Retrieved 2007-12-15.
  5. "Build-a-lot". realarcade.com. Archived from the original on 2011-07-15. Retrieved 2007-12-15.
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