Henrique Olifiers

Henrique Olifiers is a Brazilian game designer who specializes in creating media-convergent game formats.

Career

Olifiers's last position in Brazil was as Head of Games at Globo TV. There he developed around 30 web-based games, some of them multiplayer, such as Thorvarium 1 and 2. He developed one massive multiplayer online role-playing game called Herois e vampiros (Heroes and Vampires). He was also the lead designer in the production of the games Conquista de Titã and My Big Brother.

Olifiers is best known not as a game designer but as a gaming journalist. He conducted GamesMania Brazil, the South American arm of the worldwide GamesMania online magazine. As a chief-editor, he led the gaming portal in the early 1990s.

After GamesMania Olifiers founded LagZero, a multiplayer-oriented gaming portal that later became the wider FinalBoss.com, currently the largest hardcore gaming portal in Latin America. FinalBoss.com is also a startup games development company.

Olifiers worked as Head of MechScape/Stellar Dawn at Jagex Ltd[1] until he left in 2009, joining social games developer Playfish as Studio Director in the UK. He has been credited as the producer of FIFA Superstars,[2] later named amongst the 10 top Facebook games of 2010 by InsideSocialGames.com.[3]

In late 2010 Olifiers co-founded Bossa Studios,[4][5] where he fulfills the role of Gamer-In-Chief. His first game produced at Bossa Studios, Monstermind, was launched at the Eurogamer Expo 2011[6] and was nominated for two BAFTAs.[7]

gollark: Or put it into the fusion confinement torus thingy at ITER.
gollark: Or drop it into the Marianas trench.
gollark: Or just launch it off-planet via mass driver.
gollark: Or decelerate your phone into the sun.
gollark: Or possibly a laser of, again, very high power.

References

  1. Michael Zenke (2008). "E308: Jagex teases sci-fi successor to Runescape, Mechscape". Massively. Retrieved 2008-07-19.
  2. C H (2010). "Exclusive Interview with Henrique Olifiers, Producer of FIFA Superstars". Playfish. Retrieved 2010-09-17.
  3. Christopher Mack (2010). "The Best Facebook Games of 2010". InsideSocialGames. Retrieved 2010-09-17.
  4. French, Michael. "London-based Bossa comes out of hiding". Develop. Retrieved 26 February 2012.
  5. Leuwer, Regina. "UK's Bossa Studios Aims to Raise the Bar for Real-Time Multiplayer Social Gaming". Social Games Observer. Retrieved 26 February 2012.
  6. Bain, John. "WTF is Monstermind? Eurogamer Expo 2011". Cynical Brit. Retrieved 26 February 2012.
  7. "Video Games Awards Nominations in 2012". BAFTA. Retrieved 26 February 2012.
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