Hawaiian-style Koi-Koi

Hawaiian-style Koi-Koi — also known as Sakura or Higo-Bana — is played using Hanafuda cards (playing cards of Japanese origin) and can be played with individual players or between teams with two to seven people. The rules of this variant, which is played in Hawaii, are slightly different from traditional Koi-Koi.[1]

How to win

Outscore the other players (or teams) by having the highest number of points by "capturing" individual point cards and yaku - sets of cards - at the end of the game.

Dealing the cards

Number of players Cards in hand Cards face up
2 8 8
3 7 6
4 5 8
5 4 8
6 3 12
7 3 6

Note: when dealing, deal half of the face up cards first, then half of the “Cards in hand” to each player, then finish dealing the rest of the face up cards and in-hand cards. This will help randomize the “hard-to-shuffle” deck.

Game play

Hawaiian Koi-Koi is a turn-based game that includes 48 cards that can be in one of five different states:

  • Cards that are face up on the table, for all players to see;
  • Cards that players are holding in their hands that only they can see;
  • Cards that are worth points individually or arranged by yaku sets and have been claimed by a player, face up for all players to see;
  • Cards that have been played but are worth no points: the kasu pile;
  • Cards that have not yet been played yet, stacked face down in a single pile: “the mountain.”

During turn a player takes the following actions:

  • The player must discard a card from his/her hand
    • If this card is in the same suit or family as one of the face up cards, the player then claims that card as his own, placing it face up in front of him/her;
    • If this card does not match the suit or family of any face up cards, then that card remains face up for someone else to claim.
  • The player must then flip over the next face down card on “the mountain”
    • This card should then be played, following the same discarded card rules listed above;
    • The round ends when “the mountain” is empty or if players run out of cards to play.

Note: when playing the Lightning or Gaiji card, you can claim any face up card of any family. When the next point card of this “claimed” family is claimed by another player – or if it is turned up from the mountain – ownership of that point card transfers to the player that used the Lightning card

Scoring

Based on the cards you've claimed:

  • Award yourself 5-20 points for each point card that you've captured, based on the values in the next section

Adjusted by the cards your opponents have claimed:

  • Deduct 50 points from your total score for each yaku that they captured

Cards by suits or family

Matsu

Pine


20 points
Crane


10 points
Slip


0 points
(kasu)


0 points
(kasu)

Ume

Plum


5 points
Nightingale


10 points
Slip


0 points
(kasu)


0 points
(kasu)

Sakura

Cherry Blossom


20 points
Curtain


10 points
Slip


0 points
(kasu)


0 points
(kasu)

Fuji

Wisteria


5 points
Cuckoo


10 points
Slip


0 points
(kasu)


0 points
(kasu)

Shoubu

Iris


5 points
Bridge


10 points
Slip


0 points
(kasu)


0 points
(kasu)

Botan

Peony


5 points
Butterfly


10 points
Slip


0 points
(kasu)


0 points
(kasu)

Hagi

Clover


5 points
Boar


10 points
Slip


0 points
(kasu)


0 points
(kasu)

Tsuki

Pampus


20 points
Moon


5 points
Geese


0 points
(kasu)


0 points
(kasu)

Kiku

Chrysanthemum


5 points
Sake Cup


10 points
Slip


0 points
(kasu)


0 points
(kasu)

Momiji

Maple


5 points
Deer


10 points
Slip


0 points
(kasu)


0 points
(kasu)

Yanagi

Willow
Gaji


5 points
Rain


5 points
Swallow


10 points
Slip


0 points
Lightning

Kiri

Paulownia


20 points
Chicken


10 points
Flower


0 points
(kasu)


0 points
(kasu)

Yaku Combinations

Yaku 1

Crane


Curtain


Nightingale

Yaku 2

Moon


Curtain


Sake Cup

Yaku 3

Butterfly


Deer


Sake Cup

Yaku 4

Boar


Deer


Geese

Yaku 5

Boar


Cuckoo


Bridge

Three Scrolls
Red Slips
Purple Slips
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References

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