Hawaii High: Mystery of the Tiki

Hawaii High: Mystery of the Tiki is a 1994 girl-themed video game developed by Sanctuary Woods.

Hawaii High: Mystery of the Tiki
Developer(s)Sanctuary Woods
Director(s)Tyler McKenzie
Producer(s)Tyler McKenzie
Artist(s)Andrew Pratt
Writer(s)Trina Robbins
Composer(s)John O'Kennedy
Platform(s)Windows 3.x, Macintosh
Release1994
Genre(s)Adventure

Plot and gameplay

The player takes the role of Jennifer, who recently moved to Hawaii from New York City, and her Hawaiian friend Maleah who go on a mission to discover the stolen sacred Tiki god carving.[1]

The player clicks hotspots to interact with the environment and completes a series of puzzles and minigames in order to progress through the story.[2]

Critical reception

Ayelet Sela, director of the documentary Video and Computer Games; Ice Age or New Age For Women, praised the company for releasing a title targeted at the young female demographic in a male-centric industry.[1] The Los Angeles Times felt that despite its good intentions, the game was "dreadful".[1] Wired praised the game for teaching players Hawaiian culture and language.[2] Authors of Feminist Cyberscapes: Mapping Gendered Academic Spaces felt the mystery-laden title offered a less stereotypical gaming experience targeted at girls.[3]

gollark: In any case, Παλαιολόγος™ does not seem to maintain a list of private projects and information about them so people can actually know what stuff might be available if they were interested in paying to use it.
gollark: Is that a bad thing?
gollark: What?
gollark: Is it, though? It might be more effort to monetize it somehow than it would be to release it so people can benefit from it.
gollark: I need a way to make macros for that.

References

  1. Colker, David (17 June 1994). "THE GOODS : Everything a Girl Wants in a Game--and Less". Los Angeles Times. Archived from the original on 21 May 2019.
  2. Rheingold, Mamie (1 June 1994). "Island Fun". Wired. Archived from the original on 22 December 2016.
  3. Gerrard, Lisa (1999). "Feminist Research in Computers and Composition". In Blair, Kristine; Takayoshi, Pamela (eds.). Feminist Cyberscapes: Mapping Gendered Academic Spaces. Greenwood Publishing Group. p. 380. ISBN 978-1567504392.


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