Hard Times (Traveller)

Hard Times is a 1991 role-playing game supplement for Traveller published by Game Designers' Workshop.

Publication history

Shannon Appelcline explained that "Dave Nilsen, one of GDW's new hires, headed the final attempts to correct MegaTraveller's problems. He began work with Hard Times (1991), a MegaTraveller book by Charles Gannon that moved the Traveller timeline from the year 1122 to 1128. It was an attempt by GDW to start actually moving MegaTraveller's metaplot, rather than leaving it in stasis. Though some thought it a great supplement because it did something, others thought that it made the once optimistic background of Traveller brutal and hopeless."[1]:174 Appelcline continued by saying that in preparation for Traveller: The New Era, "GDW did something very surprising: they destroyed the Imperium. A book called Survival Margin (1993) artfully detailed the transition from MegaTraveller through Hard Times into the New Era in prose form.[1]:175

Reviews

gollark: Too bad, you are tto.
gollark: - implement lambda calculus atop CGoL
gollark: <@!332271551481118732> ideas:- make PRs to minoteaur as I just put the source on git.osmarks.net- hindley milner type inference- prove riemann hypothesis- osmarksßssearch™ engine but less bad- fix EWO server
gollark: I can put the current code on git.
gollark: However, we COULD engage in collaborative minoteaur development.

References

  1. Shannon Appelcline (2014). Designers & Dragons: The '70s. Evil Hat Productions. ISBN 978-1-61317-075-5.
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