Happily Ever After (Rose Chronicles album)
Happily Ever After was the last album by Canadian rock act Rose Chronicles. It was released in 1996 by Nettwerk Records.
Happily Ever After | ||||
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Studio album by | ||||
Released | 29 October 1996 | |||
Genre | Rock | |||
Length | 62:23 | |||
Label | Nettwerk Records | |||
Producer | Kevin Hamilton, Vincent Jones & Rose Chronicles | |||
Rose Chronicles chronology | ||||
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Track listing
- All songs written by Cochrane/Maranda/Thirsk/Van Der Woerd.
- "Bruise" (3:43)
- "Vicious Thorn" (3:27)
- "Blood Red" (4:51)
- "Voice in Jail" (4:34)
- "Breath Is a Dagger" (3:31)
- "Torn" (5:12)
- "Ornament" (5:26)
- "Acquiesce" (5:33)
- "Heaven Tide" (6:35)
- "Thrown to the Sand" (2:52)
- "Krayon" (3:55)
- "Spill" (5:15)
- "Lovely Psycho" (7:29)
Personnel
Rose Chronicles
- Richard Maranda - Guitars
- Judd Cochrane - Bass
- Steve van der Woerd - Drums and Percussion
- Kristy Thirsk - Voice and Words
Guests
- Trevor Grant - Drums on "Krayon"
- Howard Redekop - Bass on "Krayon"
Production
- Produced by Kevin Hamilton, Vincent Jones and Rose Chronicles.
- Engineered by Kevin Hamilton.
- Mixed by Kevin Hamilton, Mike Plotnikoff and Greg Reely.
- Mastered by George Marino.
- Design by John Rummen.
- Photography by Adina Shore.
gollark: ```rusttype Items = HashMap<ItemType, u32>;fn quantity(items: &Items, desired: &ItemType) -> u32 { if let Some(available_quantity) = items.get(desired) { *available_quantity } else { 0 }}fn contains(items: &Items, desired: &Item) -> bool { quantity(items, &to_item_type(desired)) >= desired.quantity}fn satisfies(available: &Items, desired: &Items) -> bool { for (typ, desired_quantity) in desired.iter() { if quantity(available, typ) < *desired_quantity { return false } } true}fn to_map(is: &Vec<Item>) -> Items { let out = HashMap::new(); for i in is.iter() { out.entry(to_item_type_clone(i)) .and_modify(|e| { *e += 1 }) .or_insert(0); } out}fn one_item(i: Item) -> Items { let out = HashMap::new(); out.insert(to_item_type(&i), i.quantity); out}#[derive(Debug, Deserialize, PartialEq, Eq, Serialize, Clone)]pub struct CraftingResult { pub tasks: Vec<Recipe>, pub costs: Items, pub outputs: Items}fn solve(desired: Item, available: Items, recipes: &MultiMap<ItemType, Recipe>) -> CraftingResult { if contains(&available, &desired) { // If our available items list already contains the desired item, yay, we can just do nothing return CraftingResult { tasks: vec![], costs: one_item(desired), outputs: one_item(desired) } } if let Some(recipes) = recipes.get_vec(&to_item_type(&desired)) { for recipe in recipes.iter() { let result = solve() // ??? } } else { CraftingResult { tasks: vec![], costs: HashMap::new(), outputs: HashMap::new() } }}```My code, or at least part of it.
gollark: That is NOT THE HARD PART.
gollark: (I'm still confused though)
gollark: People have already given helpful suggestions how to, soo...
gollark: Parsing a recipe dump and figuring out the steps to autocraft an item.
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