Halcyon Days (book)

Halcyon Days: Interviews with Classic Computer and Video Game Programmers is a digital book edited by James Hague and published in 1997.[1][2] The book was originally formatted using HTML and sold via mail-order, shipped on a floppy disk by Dadgum Games for USD$20.[3] In 2002 Halcyon Days was made freely available on the web.[1][4] The book continued to be sold by Dr. Dobb's Journal, on a CD-ROM also containing Susan Lammers's Programmers at Work,[5] until Dr. Dobb's shut down at the end of 2014.

Halcyon Days: Interviews with Classic Computer and Video Game Programmers
SubjectSoftware Development
GenreNon-fiction
Publication date
1997

The introduction to Halcyon Days is written by John Romero [6] who told Wired News the interviews were "like hearing messages from old gods."[7]

Halcyon Days has since become a common reference for writings on game history, including Racing the Beam (MIT Press, 2009),[8] and Retrogame Archeology (Springer, 2016).[9]

Interviewees

gollark: As I said, THERE ARE GOOD ARGUMENTS EITHER WAY.
gollark: Shut up, andrew, you are not adding anything.
gollark: =tex \aleph_{bees}
gollark: =tex \tau\sigma\nu\mu
gollark: Bask in its glory.

See also

  • Coders at work

References

  1. The full HTML Halcyon Days book
  2. Classic Gaming review
  3. Accidental Innovation, Part 2
  4. "Halcyon Days now online," Atari Age forums, 2002
  5. Erickson, Jonathan (August 1, 1998). "Lessons Learned". Dr. Dobb's Journal.
  6. "John Romero's .plan". Blue's News. February 1997.
  7. Alderman, John. "Fan Captures History of Games' Early Creators". Wired News (archive.org). Archived from the original on October 24, 2012.CS1 maint: unfit url (link)
  8. Bogost, Ian (March 31, 2009). Racing the Beam: The Atari Video Computer System. MIT Press. p. 160. ISBN 0-262-01257-X.
  9. Aycock, John (2016). Retrogame Archeology: Exploring Old Computer Games. Springer. p. 14. ISBN 978-3319300023.
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