Greg Benage

Gregory Benage is a game designer who has worked primarily on role-playing games.

Greg Benage
NationalityAmerican
OccupationGame designer

Career

Greg Benage worked for Biohazard Games, publishers of Blue Planet (1997).[1]:345 Fantasy Flight Games arranged to publish a new edition of Jeff Barber's and Benage's Blue Planet, and as part of the arrangement FFG wanted one of the Biohazard team to come over to Fantasy Flight; Benage agreed, and FFG spent 2000 pushing out an entirely new line of Blue Planet products.[1]:345 Since the original mechanics of the game had never been very polished, Benage decided to rewrite them entirely, which resulted in a brand new "Synergy" system.[1]:346 Benage assisted lead designer Rob Vaughn on FFG's Fireborn.[1]:346

Benage has written novels in the Eldernost fantasy series.

gollark: Just stop considering orbital death rays a problem.Anyway, apparently the "federal reserve" is likely to increase interest rates some amount next year. Someone elsewhere said that that would probably be bad for the stock market. Is that accurate?
gollark: Yes, people are weird and want it for social status/scarcity/whatever rather than because it actually looks nice "inherently".
gollark: (also, I'm pretty sure IPFS doesn't guarantee that your file exists forever at no cost, someone has to be pinning it or viewing it)
gollark: It's probably irrelevant though, as I doubt *that* many people actually care about having the arbitrary ownership token™ in the first place and have the technical knowledge to check in much detail whether you actually do have it.
gollark: Smart contracts *have* been known to have complex bugs which are also completely impossible to patch after they've been released onto an unsuspecting public.

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
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