Gotland Game Conference

Gotland Game Conference (GGC), previously known as the Gotland Game Awards, is an international conference, game exhibition and -competition for students[1]. The event is held annually and marks the end of the academic year for the students at the Department of Game Design at Campus Gotland, Uppsala University. Here they can showcase everything that they have learned during the year to a jury consisting of professionals from the game development industry, the gaming press and academia.[2][3]

History

The Department of Game Design[4] on Gotland, Visby, has hosted a public event for displaying student projects since at least 2002[5][6]. The event found a stable structure and was branded "Gotland Game Awards" in 2006[7][8] and re-branded "Gotland Game Conference" in 2011[9][10], when a presentation track was added and the event opened to public participation. In 2017 the GGC added an international summit for game educators[11] — with the intention of annually gathering game educations from across the world to collaborate and share experiences.

  • Theme Park / Revive 2002[12]
  • Public exhibition 2004[13][14]
  • Gotland Game Convention 2006[15][16]
  • Gotland Game Awards 2007[17]
  • Gotland Game Awards 2008[18]
  • Gotland Game Awards 2009[19]
  • Gotland Game Awards 2010[20]
  • Gotland Game Conference 2011[21]
  • Gotland Game Conference 2012[22]
  • Gotland Game Conference 2013[23]
  • Gotland Game Conference 2014[24]
  • Gotland Game Conference 2015[25]
  • Gotland Game Conference 2016[26]
  • Gotland Game Conference 2017[27] + Game Educators Summit[28]
  • Gotland Game Conference 2018[29] + Game Educators Summit[30]
  • Gotland Game Conference 2019[31] + Game Educators Summit[32]
  • Gotland Game Conference 2020[33] + Game Educators Summit[34] (cancelled due to the COVID-19 pandemic)[35]

The event

The event can be seen as consisting of four separate parts (spanning over multiple days);

  • Public presentation of student projects to an international jury of developers, designers, academics, journalists etc.
  • Followed by The Gotland Game Conference + showfloor, where all student games are made available to the jury and general audience.
  • The Award Ceremony
  • The GGC Party where students, jury and faculty celebrate their work and end of the school year.


Game Awards

The Department of Game Design maintains a public database of all games and students that have been awarded at the Gotland Game Conference.[36] It is not uncommon for students recognized at the GGC to go on and win other national- and international awards.[37]

Game Awards (2018–)

Game Awards (2006–2017)

Award Year Game / Name Notes
Pwnage Award
(Best in competition)
2017 Pump The Frog
2016 Anchored
2015 Frog Climbers[38]
2014 Crocodile Chow Down[39]
2013 CoBots[40]
2012 Little Warlock
2011 Adventure League
2010 Dwarfs[41]
2009 Walkabout[42]
2008 Vertigo[43]
2007 Fairytale[44]
Best First Year Project 2017 Pump The Frog
2016 Cryptogram
2015 Frog Climbers
2014 Crocodile Chow Down
2013 CoBots
2012 Clapper
2011 There were no class awards this year.
2010 Gods of Steel Best Arcade Game
2009 Chubby Chase Race Best Arcade Game
2008 Deep Ocean Best Arcade Game
2007 BLOmma Best Arcade Game
2006 Head Banger Best Arcade Game
Best Second Year Project 2017 Somnium
2016 Anchored
2015 Clouds Below
2014 Defunct
2013 Ghoulies
2012 Little Warlock
2011 There were no class awards this year.
2010 Abzolium Best Big Game
2009 Cause of War Best Big Game
2008 Planetaria Best Big Game
Best Third Year project 2017 Penny's Farm
2016 Tamarrion
2015 Agency
2014 Veer
2013 Little Warlock
2012 Secrets of Grindea
2011 There were no class awards this year.
2010 Fumbies - The Cloud Creatures Best Graduating Class
2009 Exhaust Best Graduating Class
Cha-ching! Award
(Most commercially viable)
2017 Pump The Frog
2016 Anchored
2015 Summit Chasers
2014 Tower Offensive
2013 Little Warlock
2012 Little Warlock
2011 Victorious Skies
The Almedalen Library Award 2017 Pump The Frog
2016 F.R.A.U.S.
2015 Colors of the Wind
2013 Lunar Love
2010 Fumbies - The Cloud Creatures
2009 Ghost Written
2008 Fairytale
The Innovation Award 2017 Grave Call
2016 Cryptogram
2015 Workspace Warfare
2014 Crocodile Chow Down
2013 Torn
2012 BlockDropper
Best Presentation
2017 Penny's Farm
2016 Slumber
2015 Tamarrion
2014 Tower Offensive
2012 Clapper
2011
2010 Midnight
2009 Ghost Written
2008 In Other Words
2007 Roskilde
Alumni of the Year Award 2017 Pernilla Sparrhult Paradox
Joakim Andreason Paradox Interactive
2016 Kim Aava Guerrilla Games
2015 Rikard Jaksch King
2014 Ted Sjöström Pixel Ferrets
2013 Annika O. Bergström Södertörn University
2012
2011 Karin Ryding Ozma Games
2010 Johannes Wadin Might and Delight
2009 Peter Stråhle GRIN
2008 Anders Ekermo Starbreeze
2007 Mats Andersson Avalanche Studios

People's Choice Awards

Award Year Game Notes
Student's Choice 2017 Penny's Farm
2016 Neiva
2015 PvGvP
2014 Undercover Agency
2013 Tribal Marathon
2012 Secrets of Grindea
People's Choice / Public Choice
2011 Overkill
2010 Abzolium
2009 Chubby Chase Race
People's Choice - Most Helpful Group
2009 Archaic

Special awards

Award Year Game Notes
Best Serious Game
2010 Colorless
2009 Ghost Written
2008 GameRider
2007 Wobble Trouble
Best Exhibition
2010 Abzolium
2009 Penalty of Heroes
The Award for Human Rights and Anti-discrimination
2011 Contingency
2010 Pawns
2009 Cause of War
2008 Insats Afrika Red Cross Award #1
Monks of Sangrael Red Cross Award #2
JADE Project Award
2009 Archaic
2008 Fairytale
TUT-MS Dean's Award
2016 Giddy Up
2014 Vertigoat NicoGRAPH Conference
NicoGRAPH Award
2014 Crocodile Chow Down
Best XNA Game
2010 Abzolium
Best Cinematic
2009 Trojan Sheep
Nordic Game Jam
2009 Sheep away
Mathematical Game
2009 Euklides Magic
Best Game - Open and Invitational
2008 Dark Room

Computer Animation Awards

Award Year Game Notes
Best CG Animation
2011 Halberts Monocle
2010 The Secret Chamber
Best Commercial
2009 Cube
2008 Wacom in Motion
Best Graduating Class
2010 From One Motherfucker To Another
Spotlight Category
2010 Octopus Painting Duel
Best Student Animation
2009 09-09-14
Open and Invitational
2008 Perfekt
Theme Park
2008 In Harmony with Nature

Student Effort Awards

Award Year Game Notes
Best Student Effort in Art
2010 Tobias Andersen
2009 Anders Bäckman
Best Student Effort Technical
2009 Ted Lindström
Best Student in Computer Graphics
2009 Tommy Nilsson
Best Student in Game Design and Graphics
2009 Emma Johansson
Best Student in Game Design and Programming
2009 Tommi Lipponen
gollark: Why would they *do* such a thing?
gollark: WHY‽
gollark: How *would* you reinterpret the code with different numbers of dimensions at runtime, anyway?
gollark: Add and remove dimensions at runtime.
gollark: Oh, just make it n-dimensional, that's always fun.

References

  1. Department of Game Design. "About the Gotland Game Conference 2020". Gotland Game Conference. Retrieved 2020-04-07.
  2. "The Jury – Gotland Game Conference 2019". Retrieved 2020-04-07.
  3. "About GGC". Gotland Game Conference 2011. Retrieved 19 April 2015.
  4. Prowse, Emma. "The Department of Game Design - Department of Game Design - Uppsala University, Sweden". speldesign.uu.se. Retrieved 2020-04-07.
  5. Benjaminsson, Ulf (2002-05-18). "Revive / Theme Park 2002". Retrieved 2018-02-17.
  6. "Utställningen där man ska röra föremålen". Swedish Radio. 2004-06-04. Retrieved 2018-02-17.
  7. Edge Magazine (October 2009). 2009. pp. 142–143.
  8. "Gotland Game Awards in EDGE Magazine!". Gotland Game Awards 2009. Retrieved 20 April 2015.
  9. Benjaminsson, Ulf (2011-06-02). "Gotland Game Conference 2011". Department of Game Design. Retrieved 2018-02-17.
  10. Benjaminsson, Ulf (2011-03-25). "What happened to the GGA". Department of Game Design. Retrieved 2018-02-17.
  11. Benjaminsson, Ulf (2017-02-15). "Game Educators Summit (2017)". Gotland Game Conference. Retrieved 2018-02-17.
  12. "Revive / Theme Park 2002". Institutionen för Speldesign. Retrieved 2020-04-07.
  13. "Utställningen där man ska röra föremålen". Sveriges Radio. Retrieved 2020-04-07.
  14. "Utställningen där man ska röra föremålen". Institutionen för Speldesign. Retrieved 2020-04-07.
  15. "Gotland Game Convention 2006". Institutionen för Speldesign. Retrieved 2020-04-07.
  16. "Gotland Game Convention 2006". Institutionen för Speldesign. Retrieved 2020-04-07.
  17. "Gotland Game Awards 2007". Institutionen för Speldesign. Retrieved 2020-04-07.
  18. "Gotland Game Awards 2008". Institutionen för Speldesign. Retrieved 2020-04-07.
  19. "Gotland Game Awards 2009". Institutionen för Speldesign. Retrieved 2020-04-07.
  20. "Gotland Game Awards 2010". Institutionen för Speldesign. Retrieved 2020-04-07.
  21. "Gotland Game Conference 2011". Institutionen för Speldesign. Retrieved 2020-04-07.
  22. "Gotland Game Conference 2020". Institutionen för Speldesign. Retrieved 2020-04-07.
  23. "Gotland Game Conference 2013". Institutionen för Speldesign. Retrieved 2020-04-07.
  24. "Gotland Game Conference 2014". Institutionen för Speldesign. Retrieved 2020-04-07.
  25. "Gotland Game Conference 2015". Institutionen för Speldesign. Retrieved 2020-04-07.
  26. "Gotland Game Conference 2016". Institutionen för Speldesign. Retrieved 2020-04-07.
  27. "Gotland Game Conference 2017". Institutionen för Speldesign. Retrieved 2020-04-07.
  28. "the Game Educators Summit 2017".
  29. "Gotland Game Conference 2018". Institutionen för Speldesign. Retrieved 2020-04-07.
  30. "European Symposium of the Higher Education Video Game Alliance". Gotland Game Conference 2018. Retrieved 2020-04-07.
  31. "Gotland Game Conference 2019". Institutionen för Speldesign. Retrieved 2020-04-07.
  32. "Game Educators Summit – Gotland Game Conference 2019". Retrieved 2020-04-07.
  33. "Gotland Game Conference 2020". Institutionen för Speldesign. Retrieved 2020-04-07.
  34. "Game Educators Summit – Gotland Game Conference 2020". Retrieved 2020-04-07.
  35. "Gotland Game Conference 2020 – 3-4th of June". Retrieved 2020-04-07.
  36. "Full GGC Award Listing at the Department of Game Design".
  37. "Complete student awards listing at the Department of Game Design".
  38. "Gotland Game Conference 2015 – Winners". Northlandsquare.com. Retrieved 31 May 2015.
  39. "Winners 2014". GAME - The department of Game Design at Uppsala University, Campus Gotland. Retrieved 21 April 2015.
  40. "Winners 2013". GAME - The department of Game Design at Uppsala University, Campus Gotland. Retrieved 21 April 2015.
  41. "Winners 2010" (PDF). Gotland Game Awards 2010. Retrieved 21 April 2015.
  42. "Winners 2009". Gotland Game Awards 2009. Retrieved 21 April 2015.
  43. "Winners 2008". Gotland Game Awards 2008. Retrieved 21 April 2015.
  44. "Winners 2007". GAME - The department of Game Design at Uppsala University, Campus Gotland. Retrieved 21 April 2015.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.