Golf at the 2006 Asian Games – Men's individual
The men's individual competition at the 2006 Asian Games in Doha was held from 8 December to 11 December at the Doha Golf Club. The men played at 7181 yards with a par 72.[1]
Men's individual at the 2006 Asian Games | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Venue | Doha Golf Club | |||||||||
Date | 8 December 2006 – 11 December 2006 | |||||||||
Competitors | 69 from 18 nations | |||||||||
Medalists | ||||||||||
| ||||||||||
Golf at the 2006 Asian Games | ||
---|---|---|
Individual | men | women |
Team | men | women |
Schedule
All times are Arabia Standard Time (UTC+03:00)
Date | Time | Event |
---|---|---|
Friday, 8 December 2006 | 07:00 | 1st round |
Saturday, 9 December 2006 | 07:00 | 2nd round |
Sunday, 10 December 2006 | 07:00 | 3rd round |
Monday, 11 December 2006 | 07:00 | Final round |
Results
Rank | Athlete | Round | Total | To par | |||
---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | ||||
68 | 71 | 67 | 70 | 276 | −12 | ||
66 | 71 | 68 | 72 | 277 | −11 | ||
70 | 72 | 67 | 70 | 279 | −9 | ||
4 | 70 | 70 | 69 | 70 | 279 | −9 | |
5 | 69 | 65 | 73 | 72 | 279 | −9 | |
6 | 68 | 72 | 68 | 73 | 281 | −7 | |
7 | 70 | 70 | 70 | 73 | 283 | −5 | |
7 | 70 | 70 | 70 | 73 | 283 | −5 | |
9 | 69 | 70 | 74 | 71 | 284 | −4 | |
9 | 68 | 70 | 71 | 75 | 284 | −4 | |
11 | 71 | 71 | 71 | 72 | 285 | −3 | |
11 | 70 | 69 | 74 | 72 | 285 | −3 | |
11 | 72 | 74 | 66 | 73 | 285 | −3 | |
14 | 69 | 73 | 72 | 72 | 286 | −2 | |
14 | 68 | 74 | 70 | 74 | 286 | −2 | |
16 | 71 | 76 | 70 | 71 | 288 | E | |
16 | 74 | 71 | 70 | 73 | 288 | E | |
18 | 71 | 71 | 72 | 76 | 290 | +2 | |
18 | 70 | 72 | 72 | 76 | 290 | +2 | |
18 | 73 | 70 | 70 | 77 | 290 | +2 | |
21 | 69 | 73 | 75 | 74 | 291 | +3 | |
21 | 72 | 71 | 73 | 75 | 291 | +3 | |
23 | 73 | 72 | 75 | 72 | 292 | +4 | |
23 | 74 | 74 | 70 | 74 | 292 | +4 | |
23 | 73 | 75 | 70 | 74 | 292 | +4 | |
23 | 72 | 77 | 68 | 75 | 292 | +4 | |
27 | 76 | 76 | 70 | 71 | 293 | +5 | |
28 | 69 | 70 | 77 | 78 | 294 | +6 | |
29 | 75 | 73 | 74 | 73 | 295 | +7 | |
29 | 71 | 79 | 71 | 74 | 295 | +7 | |
31 | 73 | 73 | 77 | 73 | 296 | +8 | |
31 | 73 | 75 | 73 | 75 | 296 | +8 | |
31 | 71 | 76 | 74 | 75 | 296 | +8 | |
34 | 74 | 76 | 75 | 72 | 297 | +9 | |
34 | 73 | 75 | 74 | 75 | 297 | +9 | |
34 | 75 | 77 | 69 | 76 | 297 | +9 | |
37 | 73 | 73 | 74 | 78 | 298 | +10 | |
38 | 72 | 75 | 72 | 80 | 299 | +11 | |
39 | 75 | 73 | 74 | 78 | 300 | +12 | |
39 | 72 | 75 | 75 | 78 | 300 | +12 | |
41 | 76 | 77 | 73 | 76 | 302 | +14 | |
41 | 75 | 77 | 73 | 77 | 302 | +14 | |
43 | 78 | 74 | 71 | 81 | 304 | +16 | |
44 | 73 | 78 | 72 | 82 | 305 | +17 | |
45 | 79 | 75 | 79 | 73 | 306 | +18 | |
45 | 78 | 77 | 73 | 78 | 306 | +18 | |
47 | 80 | 76 | 74 | 77 | 307 | +19 | |
48 | 75 | 74 | 79 | 80 | 308 | +20 | |
49 | 76 | 82 | 77 | 74 | 309 | +21 | |
49 | 80 | 71 | 77 | 81 | 309 | +21 | |
51 | 78 | 80 | 77 | 75 | 310 | +22 | |
52 | 79 | 79 | 71 | 82 | 311 | +23 | |
53 | 81 | 76 | 76 | 80 | 313 | +25 | |
54 | 78 | 78 | 81 | 80 | 317 | +29 | |
54 | 81 | 74 | 80 | 82 | 317 | +29 | |
56 | 81 | 84 | 80 | 73 | 318 | +30 | |
56 | 79 | 82 | 80 | 77 | 318 | +30 | |
58 | 80 | 75 | 84 | 80 | 319 | +31 | |
59 | 79 | 83 | 79 | 79 | 320 | +32 | |
59 | 78 | 78 | 84 | 80 | 320 | +32 | |
61 | 84 | 81 | 75 | 81 | 321 | +33 | |
62 | 77 | 84 | 85 | 79 | 325 | +37 | |
63 | 76 | 83 | 86 | 82 | 327 | +39 | |
64 | 82 | 82 | 83 | 82 | 329 | +41 | |
65 | 82 | 79 | 88 | 86 | 335 | +47 | |
66 | 86 | 86 | 82 | 85 | 339 | +51 | |
67 | 85 | 85 | 88 | 90 | 348 | +60 | |
68 | 93 | 89 | 90 | 81 | 353 | +65 | |
69 | 88 | 96 | 93 | 99 | 376 | +88 |
gollark: ```javascriptconst getEnemy = (x, y) => { for (let i = 0; i < enemies.length; i++) { let other = enemies[i] if (other.x == x && other.y == y) return i } return -1}const getPlayer = (x, y) => { for (let i = 0; i < active_players.length; i++) { if (active_players[i]) { if (players[i].x == x && players[i].y == y) return i } } return -1}const getBonus = (x, y) => { for (let i = 0; i < bonuses.length; i++) { if (x == bonuses[i].x && y == bonuses[i].y) return i } return -1}```
gollark: This is for rendering the area around a player.
gollark: ```javascriptconst renderPlayer = (player) => { let str = "" for (let y = player.y - 5; y <= player.y + 5; y++) { for (let x = player.x - 10; x <= player.x + 10; x++) { let wallCol = getWallColor(x, y) if (x >= WIDTH) { str += wallCol } else if (y >= HEIGHT) { str += wallCol } else if (x < 0) { str += wallCol } else if (y < 0) { str += wallCol } else { let id = getEnemy(x, y) if (id != -1) { str += enemy_icons[enemies[id].id] } else { let id = getPlayer(x, y) if (id != -1) { str += players[id].icon } else { let id = getBonus(x, y) if (id != -1) { str += "?" } else { str += " " } } } } } str += "\n" } return str}```
gollark: YES, SOME OFFENSE.
gollark: As I said, this is not very good code.]
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