Genetic Studios

Genetic Studios (also known as Genetic Sound[1]) was a recording studio in Streatley, England.

History

Genetic was established in 1980 by Martin Rushent and Alan Winstanley.[2] The facility was built in a barn at Rushent's home in Streatley.[1][2] Rushent decided to focus on electronic music after working heavily with guitar-based punk bands in the late 1970s including The Buzzcocks and The Stranglers.[3] Rushent began the studio after seeing an advertisement for the Roland Micro Composer. He thought the device looked "pretty good", and bought a Roland Jupiter synth to go with it.[3]

Rushent purchased Synclavier and Fairlight CMI synthesisers (at £25,000 each)[3] and an MCI console to use in the studio.[4] He spent £35,000 on the studio's air conditioning system, and had a Mitsubishi Electric digital recorder costing £70,000.[3]

After the success of Dare in 1981, Rushent extended the studio to house a second control room and recording booth. The MCI desk was moved to the new rooms, and a Solid State Logic (SSL) desk was bought to be used in the original studio.[2] Rushent later said that the new desk "had the most advanced mix functions of any board available at the time, so everybody wanted to use it. What everybody missed was the fact that, in [his] view, the SSL may sound technically correct, but it's never sounded musically correct."[2] He stated that he hated working on the SSL, and that it "ended up ruining [the] main control room."[2]

Rushent sold his home and Genetic in 1989, and the studio continued to operate until the early 1990s.[2] The complex was sold for £906,000 in 2000, then £1.5 million in a second sale 3 years later.[5] The site was later demolished and in 2007 a planning application was submitted to West Berkshire Council to build a £12 million luxury home,[5][6] which was later built.

gollark: I don't think it's an inherent issue with Java as much as bad programming by Mojang.
gollark: Java.
gollark: Actual Minecraft has annoying things like the height limit and massive resource waste (4GB of RAM needed with only about 30 mods) but Minetest is obviously not as full-featured, and just feels unpolished somehow.
gollark: I personally want to actually play a Minetest-like thing instead of having it be a game engine.
gollark: No, why?

References

  1. The Telegraph (7 June 2011). "Martin Rushent". The Telegraph. London. Retrieved 14 June 2011.
  2. Burns, Phillip. "Genetic Studios". A History of British Recording Studios from the 50s 80s. Archived from the original on 3 June 2011. Retrieved 14 June 2011.
  3. Flint, Tom (2007). "Martin Rushent: from Punk to Electro". Sound on Sound. SOS Publications Group. Retrieved 6 June 2011.
  4. Buskin, Richard (2010). "Human League "Don't You Want Me"". Sound on Sound. SOS Publications. Retrieved 6 June 2011.
  5. Owen, Pamela (2008). "Residents' anger at 'desecrated' land". Newbury Weekly News. Archived from the original on 19 July 2011. Retrieved 14 June 2011.
  6. Slater, Natalie (2009). "Neighbours' anger over the £12 million mansion". Get Reading. Retrieved 14 June 2011.

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