GURPS Bunnies & Burrows

GURPS Bunnies & Burrows is a sourcebook for GURPS. The Bunnies & Burrows game was modified by Steffan O'Sullivan and republished by Steve Jackson Games as an official GURPS supplement in 1992.

GURPS Bunnies & Burrows
GURPS Bunnies & Burrows cover
Designer(s)Steffan O'Sullivan
Publisher(s)Steve Jackson Games
Publication date1992
Genre(s)Animal fantasy
System(s)GURPS

Contents

GURPS Bunnies & Burrows adapted the GURPS rules to support playing with rabbits.[1]:319 GURPS Bunnies & Burrows uses the GURPS system common in all GURPS products.[2] Steffan O'Sullivan, who wrote GURPS Bunnies & Burrows notes, "The game has also been published as a GURPS supplement, but I usually play it in Fudge these days - the simpler rules seem to work better for this genre in particular. I've also run it in Sherpa, which is oddly evocative of the original rules."[3]

Publication history

During a rise of "retro" games in the late 1980s and early 1990s,[4] Steve Jackson Games entered negotiations with Dennis Sustare and Scott Robinson, the current owners of the Bunnies & Burrows copyright, to publish an official GURPS supplement.[5] In 1988, Steffan O'Sullivan wrote an unofficial conversion of Bunnies & Burrows to GURPS while the negotiations continued.[5] He indicated that he hoped to one day work on the official supplement.[5]

GURPS Bunnies & Burrows was published in 1992.[1]:76[6] It was written by O'Sullivan with interior art by Jim Groat.[7] SJG began adapting other game worlds to the universal GURPS system in the early 1990s, and GURPS Bunnies & Burrows was the first.[1]:109 The book is now out of print, but (as of July 2015) is still available via digital download.[2] Loyd Blankenship,[8] the managing editor of Steve Jackson Games' former Illuminati BBS acknowledged that O'Sullivan received his wish, and kept the original conversion article online.[5] Steve Jackson Games continues to support the game, releasing an updated errata sheet in 2007.[9]

Reception

Lev Lafayette says that it is "really hard to fault GURPS Bunnies & Burrows", as it is educational, realistic, whimsical and clever,[7] while the game has also been described as a "work of genius".[10]

Reviewed in White Wolf #35.

gollark: No, just hold a net there and open it.
gollark: Or just turn off gravity for the planet, much easier.
gollark: I was hoping never to interact with `~/.config/fontconfig/fonts.conf` again... it's in some crazy XML format.
gollark: ヽ
gollark: I may need to fix my font config or something, because half of that is just a bunch of rectangles with tiny hex chars in them.

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  2. "GURPS Bunnies & Burrows". Steve Jackson Games. Retrieved 2007-09-11.
  3. "Bunnies & Burrows", remarks by Steffan O'Sullivan, June 20, 1998
  4. Steve Darlington. "The History of Roleplaying". Places to Go, People to Be (Issue 9, August 1999). Retrieved 2007-09-11.
  5. Steffan O'Sullivan (1988-11-30). "B&B to GURPS". Steve Jackson Games. Retrieved 2008-09-02.
  6. GURPS Bunnies & Burrows (1992), Steve Jackson Games, ISBN 978-1-55634-237-0
  7. Lev Lafayette (2007-04-16). "Review of GURPS Bunnies & Burrows". RPGnet. Retrieved 2007-09-11.
  8. "STEVE JACKSON GAMES INCORPORATED v. UNITED STATES SECRET SERVICE". The ETEXT Archives. 1991-10-02. Archived from the original on April 3, 2007. Retrieved 2007-09-17.
  9. "ERRATA - GURPS Bunnies & Burrows". Steve Jackson Games. 2007-01-04. Retrieved 2008-09-02.
  10. Astinus (June 1998). "The History of Roleplaying". Places to Go, People to Be (3). Retrieved 2008-09-12.
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