GURPS Atomic Horror

GURPS Atomic Horror is a supplement for the third edition of the GURPS role-playing game. Atomic Horror is a sourcebook for running GURPS campaigns inspired by B-grade science fiction and horror movies of the 1950s. It also has value to GURPS players and GMs as a sourcebook on the culture and technology of the period.

GURPS Atomic Horror
GURPS Atomic Horror cover
Designer(s)Paul Elliott and Chris McCubbin
Publisher(s)Steve Jackson Games
Publication date1993
Genre(s)B-grade science fiction and horror
System(s)GURPS 3rd Edition

Contents

Atomic Horror details five alien races in the mold of the science fiction movies of the period: the Arendians, "energy fog" creatures who possess human host bodies; the human-seeming Loi, who may in fact be the ancestors of the human race; the brain-eating Metarans; the genetically engineered Alphans; and the far-future Vortuns, who inhabit the year 6000 and draw people forward in time (they are responsible for the Bermuda Triangle) to have their disembodied brains implanted into healthy bodies untainted by the future wars that nearly destroyed humanity.

Publication history

Written by Paul Elliott and Chris McCubbin, GURPS Atomic Horror was first published by Steve Jackson Games in 1993 and subsequently revised.

Reception

GURPS Atomic Horror was reviewed in White Wolf #37.

gollark: Shoving in lots of boilerplate *does not improve your code*.
gollark: Yes, I'm sure that```lualocal Protocoll = {}function Protocoll:submit() error()endreturn Protocoll, function() Protocoll.cparents = {class.Class}end```makes it easier to maintain.
gollark: Ah, a noble cause.
gollark: I use that approach, and it never produced anything worse than potatOS.
gollark: Have you considered writing code *first* then sticking a complex architecture in *later if it's actually any use*?

References


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