FurryBall

FurryBall is 3D computer graphics software and Plug-in_(computing) for real-time GPU production quality unbiased. It is also biased final frame render used for many short and full length animated movies. FurryBall was used for rendering the feature animated movie Goat story with Cheese - it was probably the first world feature animated movie rendered completely only on GPU in 2012.

FurryBall GPU Render
Developer(s)Art And Animation studio
Stable release
v RT
Operating systemWindows Vista and later
TypeRendering system
LicenseTrialware
Websitefurryball.aaa-studio.eu

Overview

FurryBall RT offers advanced rendering techniques, implemented directly into Autodesk Maya, Autodesk 3ds Max and Cinema 4D with multi-GPU support. FurryBall was developed for in-house Art And Animation studio purposes since 2009. FurryBall was used for rendering a whole feature movie, Goat Story 2 in 2008. It's probably the first world rendered CGI feature movie for cinemas rendered only on GPUs.

In 2015, the latest version of FurryBall RT was released with a completely rewritten core.

Features

FurryBall Render (commercial version) comes with free export scripts for the following software:

PLUGINS

gollark: Besides, given that you are "cool", how does this follow?
gollark: Unless you have a fever I suppose.
gollark: You're 37 degrees Celsius internally like the rest of us.
gollark: Your kidnap plan wouldn't work that fast.
gollark: Why would I be at "aldi" in the next 86000 seconds?

References

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