Full Pipe

Full Pipe (Total Flush) (Russian: Полная Труба, Polnaya Truba) is a computer game developed by Russian PIPE studio. It features script and animation by celebrated Russian cartoonist, Ivan Maximov.[1]

Full Pipe
Russian cover art
Developer(s)Pipe Studio
Publisher(s)
Director(s)Ivan Maximov 
Platform(s)Microsoft Windows
Release
  • CIS: November 28, 2003
  • WW: December 18, 2006
  • EU: July 27, 2010
Genre(s)Adventure
Mode(s)Single-player

Release history

Full Pipe (Total Flush) was released in November 2003 for Russia, CIS, and Baltic states as part of the 1С: Game collection (Russian: 1C:Коллекция игрушек), and it received its first solo release the following month in Lithuania under the title Pilnas Vamzdis. After being discovered by Tom Hall and John Romero at the Russian Game Developer's Conference (KRI-2004), distribution rights were discussed, and a localized version of the game was released (via download only) over Steam in 2006. According to staff from the 1C display at KRI-2004, the game created such a favorable impression upon Mr. Hall and Mr. Romero that the pair had to be removed from the demonstration by force.[2] The game was released in Germany, Austria, and Switzerland by distributor, Daedalic Entertainment, in July 2010.[3]

Gameplay

The game revolves around navigating a main character named Dude from the third-person perspective about a secret landscape under his bed in search of a lost slipper. The game is in 2D and consists of a number of puzzles centered on using items collected and interacting with the 45 other NPCs. There is no dialogue in the game and the difficulty often derives from trying to determine why a character behaves in the way it does. Solutions to the puzzles are often illogical, in keeping with the atmosphere of the game which has been described as psychedelic.[4]

Reception

Critical reception of Full Pipe has been mixed.

  • Adventure Gamers' Jack Allin scored the Steam version of the game 2 out of 5 stars, describing the gameplay as "tedious and frustrating," its plot as "completely lack[ing]," and its puzzles as "poor quality."[5]
  • Game score aggregator, Metacritic, lists positive scores from organizations including GamingXP which gave the game an 83 out of 100[6]
gollark: It wouldn't be *impossible* to compile, right? With some sort of accursed jump table for each point?
gollark: Interesting.
gollark: Except <@805534998660775986>, who is <@515035771359723520>.
gollark: SinthTech™ has *bee* ethical standards.
gollark: How are they not "real foxes" just because they're clones?

References

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