Frank J. Lausche State Office Building

The Frank J. Lausche State Office Building is a 1979-erected 204 foot 15 story high-rise in downtown Cleveland on the corner of West Superior and Prospect Avenue on the city's Tower City Center complex.[1] It sits in front of the 2002-built Carl B. Stokes United States Courthouse. The buildings majority of tenants (over 1300) work for the State of Ohio. The structure cost the state $26 million to build in 1977-1979. [2] That would be about $83.5 million in today's inflation rate.[3] In front of the building sits sculptor Tony Smith's Last which serves as a testament to both the city of Cleveland and the state of Ohio's dedication to public art.

Frank J. Lausche State Office Building
The Last by Tony Smith in front of the Lausche
Former namesLausche Building
General information
TypeGovernmental
Location615 West Superior Avenue Cleveland, Ohio 44113 United States
Construction started1977
Completed1979
Height
Roof62.17 m (204 ft)
Technical details
Floor count15
Floor area458,000 sq. ft.
Design and construction
ArchitectToguchi Madison

The uniquely shaped structure is actually seven-sided, which closely resembles the dimensions of the land it is built on as no more land was allotted to the project due to the fact that the Greater Cleveland Regional Transit Authority owned the air rights.[4] The building was erected by the firm of Robert P. Madison of Madison Madison International, a famous Cleveland architectural firm.

Name

The Lausche is named after Frank Lausche, the 47th mayor of the city of Cleveland, who served from 1942 to 1945 [5] He then became the 57th governor of the state of Ohio and served in that capacity from 1945 to 1947 and 1949 to 1957, having lost in between the 1947-1949 term.[6] Following this he served as a United States senator from 1957 to 1969.[7]

gollark: For the second thing, it does seem... pretty much fine... to ship emergency-use goods from places without natural disasters going on to places with them.
gollark: Apparently yggdrasil gets around issues with memory using some sort of strange algorithm involving trees and by dropping the requirement to always find the best available path.
gollark: There are some experiments like yggdrasil and cjdns, but I don't know how well they scale beyond the few thousand random people testing it.
gollark: Apparently doing not-much-configuration mesh routing is a very hard problem, and it seems like the existing protocols are designed in ways which make it annoying too.
gollark: It would be neat if mesh networking was more practical.

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