Floating Runner

Floating Runner is a 3D platform game developed by Japanese studio XING Interactive and published by THQ for the PlayStation.

Floating Runner
Developer(s)XING Interactive
Publisher(s)THQ
Platform(s)PlayStation
Release
  • WW: 1996
Genre(s)Platformer
Mode(s)Single-player, multiplayer

Gameplay

Floating Runner is a game in which the player is either a boy named Lay or a girl gamed Cress, and shooting or stomping on enemies in a 3D environment.[1]

Reception

Next Generation reviewed the PlayStation version of the game, rating it two stars out of five, and stated that "the game's light-hearted tone could appeal to younger gamers, but the difficulty of the later levels really prevents it from working as a children's game. Overall, Floating Runner is just like Super Mario 64 or Jumping Flash with the fun and detail removed."[1]

Reviews

  • Gamefan #40 (Vol 4, Issue 4) 1996 April
  • All Game Guide - 1998
gollark: Umwn: we're aiming for it to be tick based.
gollark: We could use bundled redstone for outofband signalling.
gollark: Except the bits don't line up, lovely.
gollark: We could cut the first 6 chars off for control codes. Either "packet and sequence number" or "establish connection" or "please resend".
gollark: An issue, though, is that if we want to use base 64 then we'll lose several bytes if the first two chars of each label are used thag way.

References

  1. "Finals". Next Generation. No. 27. Imagine Media. March 1997. p. 85.
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