Five Field Kono
Five Field Kono(오밭고누) is a Korean abstract strategy game. As in Chinese checkers, a player wins by moving all of their pieces into the starting locations of their opponent's pieces.
![]() The board in its starting position. Pieces move diagonally to empty adjacent points. | |
Players | 2 |
---|---|
Setup time | 1 minute |
Playing time | 10 minutes |
Random chance | None |
Skill(s) required | Strategy |
Rules
The players take turns moving one of their pieces one square diagonally. The first player to move all of their pieces to their opponent's starting squares wins.
gollark: Out of memory?
gollark: I bet you can create some sort of infinite error in finite lines with Haskell.
gollark: __M O N A D__
gollark: ***__M O N A D__***
gollark: Ah. That's a kind.
See also
Bibliography
- Bell, R. C. (1979). Board and Table Games from Many Civilizations, volume 1. New York City: Dover Publications. p. 98. ISBN 0-486-23855-5.
- Culin, Stewart (1895). Korean Games. Philadelphia. p. 102.
External links
- Five Field Kono applet
- Five Field Kono at Zillions of Games
- Android version of Five Field Kono (supports games with bots and via the Internet)
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