Falling-sand game

A falling sand game is a type of particle simulation video game. They allow the user to place particles of different elements on a "canvas". The particles can interact with other particles in various ways, and may be affected by gravity, in some games. Many complex effects may be achieved. Many versions of the Falling Sand Game have been written since its introduction in 2005.

A user-created sandbox in The Powder Toy

History

The original game first appeared as a web-based Java applet on the Dofi-Blog[1] (Japan) in 2005.

gollark: I'm not sure I would recommend using Amulet, because of it not really having libraries, but CC doesn't have much of a standard library either.
gollark: If you don't write those you can focus on the actual logic.
gollark: What, many useless setters/getters?
gollark: Which is pointless code when you can just write a data structure and some functions for handling it.
gollark: Okay. This doesn't make you right.

References

  1. "DOFI-BLOG どふぃぶろぐ". ishi.blog2.fc2.com.
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