Endeavour Software Project Management

Endeavour Software Project Management is an open-source solution to manage large-scale enterprise software projects in an iterative and incremental development process.

Endeavour Software Project Management
Endeavour's Home Page
Developer(s)Ezequiel Cuellar
Stable release
1.25 / 1 May 2011 (2011-05-01)
Written inJava
Operating systemCross-platform
TypeProject management software
LicenseGPL (free software)
Websiteendeavour-mgmt.sourceforge.net

History

Endeavour's Project Plan Gantt Chart

Endeavour Software Project Management was founded in September 2008 with the intention to develop a solution for replacing expensive and complex project management systems that is easy to use, intuitive, and realistic by eliminating features considered unnecessary.

In September 2009 the project was registered in SourceForge, and in April 2010 the project was included in SourceForge's blog with an average of 210 weekly downloads.

Features

The major features include support for the following software artifacts:[1]

  • Projects
  • Use cases
  • Iterations
  • Project plans
  • Change requests
  • Defect tracking
  • Test cases
  • Test plans
  • Task
  • Actors
  • Document management
  • Project glossary
  • Project Wiki
  • Developer management
  • Reports (assignments, defects, cumulative flow)
  • SVN browser integration with Svenson
  • Continuous Integration with Hudson
  • Email notifications
  • Fully internationalizable

System requirements

Endeavour Software Project Management can be deployed in any Java EE-compliant application server and any relational database running under a variety of different operating systems. Its cross-browser capability allows it to run in most popular web browsers.

Usage


gollark: These are just slight variations on existing animals.
gollark: I don't think this is true, except in a very broadly defined sense.
gollark: If *evolution*... well, "attempts" would be anthropomorphizing it... to cross said chasm, all it can do is just throw broken ones at it repeatedly with no understanding, and select for better ones until one actually sticks.
gollark: If I want to cross a chasm with a bridge, or something, I can draw on my limited knowledge of physics and materials science and whatever and put together a somewhat sensible prototype, then make inferences from what happens to it, and get something working out.
gollark: No. We can reason about problems in various ways. So can some animals.

See also

Notes

References

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