Empire III: Armageddon
Empire III: Armageddon is a 1983 video game published by Edu-Ware Services Inc. It is the third game in the Empire trilogy, preceded by Empire I: World Builders (1981) and Empire II: Interstellar Sharks (1982).[1]
Empire III: Armageddon | |
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Box cover | |
Developer(s) | Interactive Fantasies |
Publisher(s) | Edu-Ware Services |
Designer(s) | David Mullich |
Programmer(s) | Bill Widger |
Series | Empire |
Platform(s) | Apple II |
Release | 1983 |
Gameplay
Set during the decline of the galactic imperial civilization, the player attempts to escape "the City", survive combat in the arena, and finally work with underground rebel groups in the Wilderness to defeat the Imperial forces, seize control of the Great Pyramid, and eliminate the Empress.[2]
Reception
Michael B. Williams reviewed the game in Compute! magazine, concluding that "Empire III Armageddon nicesly ties up the Empire trilogy with a superb challenge for gamers."[2]
gollark: See, that is hax xand should not be allowed.
gollark: ⬇️⬆️
gollark: Very smart.
gollark: Ah yes, just see an unperceivable trail, yes.
gollark: But they get slightly infolased.
References
- Tringham, Neal Roger (10 September 2014). Science Fiction Video Games. CRC Press. pp. 153–154. ISBN 978-1-4822-0389-9.
- Williams, Michael B. (April 1985). "Empire III: Armageddon". Compute!. p. 82 – via Internet Archive.
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