Emily Short
Emily Short is an interactive fiction (IF) writer, perhaps best known for her debut game Galatea[1] and her use of psychologically complex NPCs, or non-player game characters.[2] She has been called "a visionary in the world of text-based games for years",[3] and is the author of over thirty-five works of IF[4] in addition to being chief editor of the IF Theory Book. She wrote a regular column on IF for Rock, Paper, Shotgun.[5]
Emily Short | |
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Emily Short in 2010. | |
Known for | Galatea Counterfeit Monkey |
Spouse(s) | Graham Nelson |
Website | emshort |
Career
In June 2011, Emily Short, with Richard Evans, co-founded LittleTextPeople, a game studio which specialized in exploring the emotional possibilities of interactive fiction. This was acquired in early 2012 by Linden Lab.[6]
In 2014, Short was let go by Linden Lab, marking an end to the project she was working on, Versu.[7]
In September 2016, Short joined Spirit AI, a company working on AI, machine learning and natural language processing. She was promoted to its board of directors in 2018.[8] She was later promoted to Chief Product Officer.[9]
In January 2020, Emily Short joined Failbetter Games as creative director.[9]
Work as an interactive fiction author
A number of Short's works have won acclaim at the XYZZY Awards, an annual popular-choice award for interactive fiction.[10][11] Her work has been described by reviewers in terms that range from "mesmerizing" to "frustrating". Her 2003 work City of Secrets was originally commissioned by a San Francisco synth-pop band, but after they left the project, she completed it on her own.[12]
While many of Short's early games were written in Inform, she later experimented with a variety of formats. One such format was Versu, an engine for plot-heavy and story-rich interactive fiction that Short helped develop, and which was later scrapped by Linden Labs, the company owning the engine.[13] Other formats include Varytale, for which she developed the game Bee,[14] and a custom engine by Liza Daly (with help from the company inkle) for the game First Draft of the Revolution.[15] Both formats use an interactive fiction engine based on hyperlinks.
Inform 7
Short has played a major role in the development of Graham Nelson's radical new interactive fiction development system, Inform 7.[16] Her more conspicuous contributions include writing most of the 300+ programming examples in the documentation, and creating two full-length demo games for release with the Inform 7 beta.
Selected IF works
- Galatea (2000; winner of the 2000 XYZZY Award for Best Individual NPC[17][18] and Best of Show in the 2000 IF Art Show[19])
- Metamorphoses (2000; 2nd place at the 2000 Interactive Fiction Competition,[20] Best Writing in the 2000 XYZZY Awards[17])
- Savoir-Faire (2002; winner of XYZZY Awards for Best Game, Best Puzzles, Best Story, Best Individual PC[10])
- City of Secrets (2003; winner of the XYZZY Award for Best NPCs;[21] Runner-up for Games' Best RPG/Adventure 2004[22])
- Floatpoint (2006, winner of the 2006 Interactive Fiction Competition,[23] winner of 2006 XYZZY Awards for Best Settings and Best NPCs)[11]
- Counterfeit Monkey (2012, winner of XYZZY Award for Best Game, Best Setting, Best Puzzles, Best Individual PC and Best Implementation)[24]
See also
References
- Ryan, Marie-Laure. (2006). Avatars of story. U of Minnesota Press.
- Stuart, Keith (5 Jun 2015). "Lonely planet: the solitude of open-world games when the story is over". The Guardian.
- Alderman, Naomi (22 Sep 2014). "The magic of words opens a whole new world of fun". The Guardian.
- "Emily Short Member Profile". Interactive Fiction Database.
- Short, Emily (15 June 2016). "Text Adventures For People Who Hate Guessing The Verb". Rock, Paper, Shotgun. Retrieved 2016-09-06.
- "Second Life developer acquires experimental game studio LittleTextPeople".
- "The end of Versu: Emily Short looks back".
- "Interactive fiction specialist Dr Emily Short joins the Spirit AI board".
- "Jobs Roundup: Emily Short takes over as creative director at Failbetter Games".
- "XYZZY Awards: Winning Games of 2002". XYZZY news. XYZZY news. 2002. Archived from the original on 12 February 2009. Retrieved 2009-01-19.
- "XYZZY Awards: Winning Games of 2006". Archived from the original on May 15, 2007. Retrieved May 12, 2007.
- "City of Secrets".
- Nutt, Christian (14 Mar 2014). "The end of Versu:Emily Short Looks Back". Gamasutra.
- "Bee". Dan Q.
- Hamilton, Kirk (24 Sep 2012). "Write (And Re-Write) Letters Of Intrigue In This Fantastic Free Game". Kotaku.
- Smith, Graham (9 May 2014). "Informing You: Text Adventure Tool Inform 7 Has Updated". Rock, Paper, Shotgun.
- Mullin, Eileen (2000). "XYZZY Awards: Winning Games of 2000". XYZZY news. Eileen Mullin. Archived from the original on 12 February 2009. Retrieved 2009-01-19.
- "Emily Short: Galatea". Electronic Literature Collection Volume One. Electronic Literature Organization. Archived from the original on 27 January 2009. Retrieved 2009-01-19.
- Parker, Marnie. "2000 IF Art Show". IF Art Show. Marnie Parker. Archived from the original on 6 June 2007. Retrieved 2009-01-19.
- Musante, Mark J. (2000). "6th Annual Interactive Fiction Competition Voting Results". Interactive Fiction Competition. Interactive Fiction Competition. Archived from the original on 25 July 2008. Retrieved 2009-01-19.
- "XYZZY Awards: Winning Games of 2003". XYZZY news. XYZZY news. 2003. Archived from the original on 12 February 2009. Retrieved 2009-01-19.
- McDonald, Thomas L. and Bennett, Dan. The Electronic Games 100. Games. Issue 196 (Vol. 27, No. 10). Pg.58. December 2003.
- "12th Annual Interactive Fiction Competition". 2006. Retrieved 2007-05-12.
- "XYZZY Awards Historical Results". 2013. Retrieved 2016-01-05.