Emergo (board game)

Emergo is a board game created by Christian Freeling and Ed van Zon in 1986. Its name is derived from the motto of the Dutch province of Zeeland: Luctor et emergo (meaning: "I wrestle and emerge").[1]

Emergo belongs to the family of abstract strategy games in general. In particular, it belongs to the so-called "stacking games" category, and it is related to the games of Bashni and Lasca.[2] Emergo has won critical acclaim.[3]

Rules

Emergo comes in two versions, one played on the black fields of a 9×9 square board and one on a hexagonal board consisting of 37 hex cells. The latter version, also called Hexemergo, was abandoned by its inventor because a winning strategy was found in correspondence play.[4] The square version does not suffer from a similar problem.

gollark: Automatically.
gollark: Unless you count the extra use of package caches, since I don't think it wipes old versions.
gollark: No, it's -2.51MB total space use.
gollark: Arch Wiki is great. You can even install a copy on your local machine!
gollark: It's because the supply of krist is increasing and the supply of basic materials is also increasing.

References

  1. Christian Freeling, Ed van Zon. "About Emergo". Mindsports.
  2. Wolfgang Angerstein. "The "tower" game Laska: the renaissance of an almost forgotten draughts variant in relation with chess". Board Game Studies. Archived from the original on 2009-10-31.
  3. R. Wayne Schmittberger (1992). New Rules for Classic Games. Wiley. ISBN 0-471-53621-0. [..] Christiaan Freeling took the key idea in Lasca, did away with the checkers-like initial position, forward movement, and promotion, and came up with one of the best little strategy games ever devised. [...] Indeed, Emergo's tactics rival those of any game I can think of.
  4. Rules and history of HexEmergo
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