Electronic Quarterback

Electronic Quarterback is a handheld electronic game made by Coleco in 1978. It is powered by a 9-volt battery or an AC adaptor, and it differentiated itself from the other similar handheld electronic football games of the era, notably Mattel Electronics's version, by having two blockers and giving the quarterback the ability to pass.

Like many electronic games in the late 1970s, it was also released by Sears under their own brand and the name Electronic Touchdown.[1]

Gameplay

The game plays a simplified version of football with three offensive players and either six or seven computer-controlled defensive players depending on the player-selected difficulty. As implied by the game's name, the focus is on running and passing; gameplay proceeds essentially without punts or kickoffs. Kickoffs typically result in a touchback, with the following drive starting at the 20-yard line; however, according to the game's instruction manual,[2] occasionally the game allows a kickoff to be run back.

gollark: It can connect to out of Minecraft stuff, yes.
gollark: https://pastebin.com/G2PMCNhFSkynet: simple websocket-based data transfer (ask if you want the server code).Use with `local skynet = require "skynet"````skynet.receive(channel) - receive a message on the given channelskynet.send(channel, data) - send a message (can be any JSON-serializable type) on the given channelskynet.listen() - convert "websocket_message"s to "skynet_message"sskynet.open(channel) - kind of internal, open "channel" - returns a raw websocket, which you must not use or the world shall burn in nuclear fire.```
gollark: Websocket rednetish.
gollark: Also, I made `skynet` anyway, which is basically not-exactly-backwards-compatible rednet over a websocket server.
gollark: You cannot repeat on all 65535 channels on one computer. In any case, we have full spectrum snoopy whatevers.

References


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