Dominant Species (video game)

Dominant Species is a real-time strategy video game developed and released by Red Storm Entertainment.[1] It was published 15 October 1998 for Windows.[2] It was one of the first RTS games to make the transition to 3D graphics.[1]

Dominant Species
Developer(s)Red Storm Entertainment
Publisher(s)Red Storm Entertainment
Platform(s)Windows
Release1998
Genre(s)Real-time strategy
Mode(s)Single player, Multiplayer

Storyline

Players in Dominant Species control a Mindlord on the planet Mur, in constant battle over the precious resource Anima. In the single player campaign, this battle is first against free roaming creatures, presenting a tutorial for the game. The campaign usually follows the player's hive rescuing and destroying the invading army of humans.

Gameplay

Dominant Species is a traditional real-time strategy game,[3] with resource gathering (anima), production of battlefield units (with a bio-engineered theme), a single-player campaign and multiplayer mode. There is an emphasis on efficient unit tactics rather than base construction.[3]

Critical reaction

Strategy Gaming Online awarded the game 8.2 out of 10, finding it innovative and fun but with disappointing sound effects.[4] CD Mag drew comparisons with the Myth graphics engine, highlighting the aesthetically pleasing and strategic terrain, fluid movement of the units models and the game's humour and atmosphere. However, the artificial intelligence was criticized for the occasional quirk in pathfinding.[3]

Next Generation reviewed the PC version of the game, rating it two stars out of five, and stated that "If evolution is survival of the fittest, Red Storm's Dominant Species has just fished itself out of the realtime strategy gene pool. While it is innovative in some ways, the end product isn't worth the trouble."[5]

gollark: Yes, you have complained about how people might not take vulnerability reports seriously, but that is not an excuse to just not make any.
gollark: But deliberately hoarding vulnerabilities is an active threat to the security of everything.
gollark: I mean, not releasing your software is... your choice, it's your stuff, I might not really like it but I don't consider it particularly bees.
gollark: !quote 723983650043199568
gollark: If you have useful, popular tools you can probably get PRs for them, and it saves people working in the same field from just implementing their own versions.

References

  1. "Red Storm history". Red Storm Entertainment.
  2. "Red Storm Entertainment Takes Computer Gamers to a Strange New World with the Release of Dominant Species". Business Wire. Oct 5, 1998.
  3. "Dominant Species". Home of the Underdogs. CDmag.com. Archived from the original on May 21, 2012.
  4. Dominant Species review at strategy-gaming.com Archived November 18, 2006, at the Wayback Machine
  5. "Finals". Next Generation. No. 49. Imagine Media. January 1999. p. 107.


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