Destineer
Destineer, Inc. was an American umbrella company covering a holding company, a video game publisher, and a video game developer that was based in Minnetonka, Minnesota. The company was founded by Peter Tamte, former executive vice-president of Bungie, in 2001. It developed some original titles and also ported games from Windows to Macs under a number of different brands, including MacSoft and Bold Games.[1][2]
Private | |
Industry | Video games |
Fate | Dissolved |
Founded | 2001 |
Founder | Peter Tamte |
Defunct | May 2011 |
Headquarters | , U.S. |
Area served | North America |
Key people | Paul Rinde (CEO) |
Divisions |
|
Subsidiaries |
|
Website | destineergames |
In May 2011, the company silently shut down, together with all of its divisions and subsidiaries.
Subsidiaries
- MacSoft: On January 30, 2003, Infogrames Inc. announced it had sold MacSoft to Destineer, Inc.[3]
- Atomic Games, Inc.: On May 6, 2005, Destineer announced acquisition of Atomic Games, Inc.[4]
- Bold Games: A publishing label for Microsoft video games ported to Mac OS. The brand stopped publishing Mac OS games following MacSoft's acquisition.[5]
Published games
- Age of Empires II
- Age of Empires III
- Candy Factory
- Cate West: The Vanishing Files
- Close Combat: First to Fight
- Fullmetal Alchemist Trading Card Game
- Fullmetal Alchemist: Dual Sympathy
- Giana Sisters DS
- Indianapolis 500 Legends
- Iron Chef America: Supreme Cuisine
- John Deere: American Farmer
- Links Championship Edition
- Little Red Riding Hood's Zombie BBQ
- Master of Orion III
- Neverwinter Nights
- Red Orchestra: Ostfront 41-45
- Starship Troopers
- Stoked
- Summer Sports: Paradise Island
- Sword of the Stars
- Taito Legends
- Taito Legends 2
- Taito Legends Power-Up
- Tropico
- Unreal Tournament 2003
- Unreal Tournament 2004
- We Wish You a Merry Christmas
- Wings Over Europe
- Wings Over Vietnam
- WordJong DS
- WWII Aces
gollark: (Nobody likes Mercury, and it's near the sun)
gollark: *Ideally* we would convert Mercury into solar panels with self-replicators of some sort, but you know.
gollark: If you wanted to actually deploy them as, you know, solar panels, you would need more space than that.
gollark: If it wasn't for horrible cost problems (apparently mostly due to regulatory badness) you could basically just get arbitrary amounts of power from nuclear.
gollark: Solar is not that "based". You require unreasonable amounts of space and solar panels.
References
- Cohen, Peter (April 28, 2006). "Securing new funding, Destineer promises more Mac games". Macworld. IDG. Retrieved May 15, 2017.
- Phillips, Michael (August 26, 2002). "Interview: Destineer's Peter Tamte". IMG. Retrieved June 5, 2018.
- Destineer acquires MacSoft
- "Destineer Announces Acquisition of Pioneering GAMES Developer, Atomic Games". Archived from the original on February 7, 2006. Retrieved February 7, 2006.
- The Destineer-MacSoft Deal
External links
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