Defiance (1997 video game)

Defiance is a 1997 video game for Microsoft Windows, developed by American studio Logicware and published by Visceral Productions of Avalon Hill. The game is a first-person shooter, with a sci-fi/futuristic setting.[2]

Defiance
Developer(s)Logicware
Publisher(s)Visceral Productions of Avalon Hill
Platform(s)Microsoft Windows
ReleaseOctober 31, 1997[1]
Genre(s)First-person shooter
Mode(s)Single-player

Gameplay

Defiance is a first-person shooter with primitive 3D graphics, playing very similarly to Doom (1993). The graphics of Defiance use the 2.5D style, a way to make 2D graphics look 3D. It also includes a dynamic aim feature, where the camera bobs based on movement input. Defiance uses technology called Ncircle to make more realistic three-dimensional sound. The game boast MMX and 3D-accelerated support but it only makes realistic explosions. Defiance manages to successfully imitate its insipid color palette with plenty of brown and gray. The player controls an elite unnamed fighter pilot who rides the LAV-6 SABER, a weaponized mech, as they traverse through Calchona, a military complex. The first level of Defiance acts as a tutorial stage, introducing several of the game's core mechanics, such as the thruster, and setting up the plot. From that point on, the levels, which there are 13 of, play much like Descent (1995). In game, there are a plethora of enemies to fight. The player must also manage lift fuel, shields, hull durability, and weapons. Enemies often swarm the player through the complex, labyrinth like level setup of the game.

Setting

The action takes place on the planet Calchona, in a military complex. There's a war raging between Hegemonistic Core of Planets and the Anterran Premacy Worlds, but it's being waged in space so no civilians are killed and no planets rendered uninhabitable. Unfortunately, both sides have reached a stalemate, forcing you and the rest of the "good guys" to resort to planetary warfare.[3]

Reception

Defiance received reviews from publications including GameSpot, GameStar, Adrenaline Vault, PC Player, and Computer Games Magazine.[4][3]

A 1998 review from GameSpot stated that "Although this is not a terrible game, there's nothing here that would merit someone to really consider buying it when there are so many other 3D games of such a higher caliber."[3]

gollark: What can I get for a red dorsal (CB) egg and paper hatchling? Or just the dorsal.
gollark: A true masterpiece of too much free time.
gollark: Weird. Ask for CB Hatchlings and get many offers, ask for "Hatchlings" and get none...
gollark: *ghost noise****pagination is quite easy to implement and will massively improve trading, and was arguably vital anyway****ghost noise*
gollark: ***__PAGINATION__***

References

  1. Staff (October 29, 1997). "Now Shipping". PC Gamer. Archived from the original on February 18, 1998. Retrieved December 5, 2019.
    "...Avalon Hill's Defiance may be available by the end of the week[, October 31]."
  2. "Defiance for Windows (1997)". MobyGames. January 11, 2005. Retrieved April 7, 2019.
  3. "Defiance Review". GameSpot. January 8, 1998. Retrieved April 7, 2019.
  4. "Defiance Reviews (Windows) - Critic Reviews". Moby Games. Retrieved April 7, 2019.
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